There needs to be a fair way for a group to share items and thats Treasure Pool and
Lotting System. Having a randomize item giver doesnt help.

Can Leave/Enter Parties in battle or anytime.

Have a simple seeking party function.

Have Camps for exp groups.

Adjustments to SP/exp on some harder types of enemys. Aka Doom Toads.

Adjustments to Raids

Add diffrent objectives, gathering items, slaying all enemies, slay mega boss, escort npcs, and evoiding enemies.

Lv25-30cap lv45-50cap

Earn 1 Raid Pass every 24hrs. Maxs at 5.

??? Locations need to be random and not alwas in same locations.

Raise the armor rewards

Gain 2000SP after finishing a raid at R30

Gain 4000SP after finishing a raid at R50

Earn 500 raid points after finishing a raid

Adjustments to Gathering

Make it so you mine/harvest/fish/log at a location and get no items with a success and still get SP.

Lower the amount of items you gain in gathering with successes of no items. Which means players will gain 50% less the amount of items they are gainning now.

This will save bag space and raise the value of those items earned.

Add a direction arrow to mini map after finding a mining location.

Crafting

With the decreass of items in Gathering raise the SP gain to double in crafting.

This should make players do less number of crafts toget the same amount of SP. Over all saves players playtime.

Battle

Attack Range on enemies need to be lower for reg melee attacks

Mission

More voice acting during cutscens.
Grouping for doing Missions