Version 1.3 is now out on the project site. New features:
  • The double parsing bug is now (hopefully) fixed. Be sure to let me know if this is not the case.
  • Double clicking on a row in the damage table will now bring up a dialog box with a more detailed damage breakdown for that player. The data doesn't update automatically, so if the main table changes the dialog will have to be reopened to reflect the most recent changes.
  • A default list of named enemies is now generated. If one already exists, only enemies that do not already exist in the list will be added. The list can freely be edited manually without fear of losing one's entries.

Plans for the next version:
  • More detailed damage breakdown dialog. Add rows for miss, evade, parry, block in the second table.
  • Breakdown dialogs for the healing and mitigation tables.