DPS in a controlled fight is anything but epeen stroking, it does give you a breakdown of the total dmg between each weaponskill used over a set time period (when you clear the log -> when you check the results). Even without the breakdown of individual WS avg dmg/miss/hit/max/min you can still develop better strategies for a fight.

I agree the added parsing info would help and I'm sure its a relatively simple addition I can assure you though the work involved in creating this parser was VERY HIGH. A triple threaded java application updating on the fly without hogging system resources. I was impressed when looking through the source code. It has a lot of code and is very organized.