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  1. #11
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Please add a breakdown by skill with information such as average hit, hit/miss, high end damage, and low end damage.

    Until the parser can do this it has extremely limited usefulness for anything but "epeen" stroking.

    Oh I did the most damage, great. Why????? I want a parser so I can experiment with different strategies, but it is very hard to get useful information to help with that without this information.

    Some may say "oh well you can still compare different setups/gear through overall damage" but unless you are testing this in a very controlled environment (solo, read: useless since we don't have a concrete understanding of mob type/level/defense/hp/resistance information to extrapolate that information to important encounters) that is simply not the case. Without a working DPS calculation, which is impossible without the log having timestamps, the damage numbers you are getting are dependent on your overall group and useless for self evaluation.

    A possible solution to get a real DPS/HPS calculation would be the ability to start/stop the parse quickly, you seem to have the first part down with the ability to clear log direction before parsing (I guess I haven't used it during fights yet), but I see no way to stop parsing.

    Unfortunately:
    "Since ffxiv only writes out logs in 4kB chunks, you could potentially end a fight in the middle of one chunk and not have the parser reflect the changes since the previous file was written out. Sadly, there is no way to circumvent this."
    Makes me think that it is futile to even attempt calculating HPS/DPS. Perhaps instead you should focus on the breakdown you began with your "top 5 skills" and give more information that way. With that information people can do everything they need to do through the parser.

    I hope you don't take my criticism as ungratefulness, it is great to see someone really start to develop a useful parser for the game and I hope you will continue with the project and make it even more useful.
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    Last edited by Murugan; 09-03-2011 at 06:59 AM.

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