戦闘の修練に関しては
●モンスターリンク時のリンクボーナスを実装
●連続してモンスターを倒した際のチェインキルボーナスを実装
●バトル時の修錬値(経験値)配分計算式の改修
1.19に上記の改修、実装があるようなのでそこで評価というのがいいかなと思います
Last edited by nico; 08-24-2011 at 10:56 PM.
署名です。![]()
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