Quote Originally Posted by AlphaDragoon View Post
You're saying mostly the same thing.
Yes, I realize that. What I'm trying to say is that, and I'll emphasize it so everyone sees it, while I don't support a laggy system as part of the NIN skill set, I don't think removing GCD completely is the fix NIN should get for the issue of laggy Mudras. Does that make sense? I believe a fix should be made as "a QoL improvement to stabilize lag so it's easier to get Mudras off," but making the mudra system so easy it's dummy proof isn't the answer. That's the only thing I've been trying to say. I'm just trying to find a better solution than the one the OP suggested.

Am I seriously the only player on these forums that thinks skillful play should be rewarded more than just rolling your face over your keyboard? NIN was designed to have a high skill ceiling to pull high damage numbers. I don't think it's unreasonable for some difficulties included in the class to let you reach those huge numbers--in this case, a static GCD.