Quote Originally Posted by Lemuria View Post
Only an idiot would ignore the fact that actually getting hands-on experience is going to help you a LOT more
I'd agree if you're going into the fight with some idea of what to expect from the fight. If we're to look at another instance where the word 'hands-on experience' is used, you don't send an intern to get some 'hands-on experience' before making them go through some text learning.

Quote Originally Posted by Lemuria View Post
is going to help you a LOT more than wasting hours trying to find a single group for a handful of runs. Sure, you may not WIN by running the Duty Finder,
So it's not okay for 1 player to have to wait/look for 7 other consenting players but it's okay to get 7 random players that may have a different goal and potentially waste their time? Because they're strangers? Or is it because that 1 player just doesn't care?

Quote Originally Posted by Lemuria View Post
There are two ways to play. Be a part of the problem, or be part of the solution. You seem to prefer the former
And there are 2 sides. Both have to compromise. If the experienced players have to accommodate for the new player who's trying to do old content, he should at least read up on the fight. If I were to suddenly stop playing before ever seeing t13 and I came back to my fc having t13 on farm and they offered to help me get past it, I would go read up on the fight first. I wouldn't look at a gift horse in the mouth and ask them to flail about in t13 just because I wanted to, even if they are my good game friends, unless they specifically wanted me to.

Yes, reading on it is not the same as seeing the fight first hand but I'll be able to put two and two together as soon as I see them instead of having to scramble or just stand in one spot to look at the animations, effects, my status, party status, debuff icons, buff icons, to understand what's going to happen as the mechanics happen.