Well yeah. The easiest method for second set of meteors is just spread out and move to a different spot when you get one.Things have pretty changed much since the days we do strats like solitude does.
Like right now the second set of golems, no one really do the left A > left B > left C > right A > right B > right C thing anymore, we just camp spread out.
Thunderstruck is now front of Nael instead of standing behind Nael.
Well that's at least how people farm in Tonberry I guess.
And no, every group I've seen does thunder behind Nael. Not sure why you would do in front.
It's what farm groups on Leviathan all do.
Yeah I haven't heard of front before. Seems like it'd hit the tank.


Just want to point out this is technically incorrect.
By right you should feed all first set of meteors. But if you failed to, it is not the end of the world. Drop the 2nd set of meteor accordingly and don't drop too close to the one from first set and you still can carry on.
Not from hearsay, I've personally done it before.
The tank all stand behind with the raid also. I think the reason why it was done like this is for DRG/MNK to be able to continue dealing their rear-flank combos since attacking from the front is a DPS drop.
Green golem has to die first, don't feed it any meteors unless there are ones nearby. The reason being is that if you move green too much melee dps won't be able to hit it as much, and you might accidentally cleave someone by moving or losing aggro.
This is what I recommend you do as it's what I do every time I try to learn a new encounter.
Look up MTQ's video guide, and then look up a POV video on the class that you intend to play. Since you're a tank just type into youtube, "T9 Tank POV" and you'll get a lot of results.
All meteors must be fed before either the next set of meteors drop (first golems) or Megaflare (second set). How theyre fed will depend on how they fall and which golem is where. No more than 3 meteors can be fed to 1 golem
As for kill order...it really depends on party composition. Note: if solo tanking, you MUST have a silencer (MNK, BRD or NIN) in the party for Earthshock; a silencer is not required for two tanking
If there are two tanks, one tank grabs green, the other red, and you kill the blue golem (which is on DPS) first. The red and green will switch; you kill green next and finally red
One tank; Tank grabs green, silencer grabs red, healer (WHM) grabs blue. Green is killed first, then blue, red is last.
If you are solo tanking and have no silencer, you better have the DPS to kill the blue before it Earthshocks since you still have to kill green first
Now, as for how many meteors to feed the green golem...it really depends on how experienced your tank is and how much your WHM is watching them. I will normally just bum-rush any nearby meteors, red or yellow, and feed it fast, since I know the fight really well and know Im just not going to die to the golem (unless my heal is AFKing and I fed 3 red...then theres a chance of me dying)
Personally, I feel its more important to watch how many yellow are fed to the golem that turns red after the switch (which should be the blue when solo-tanking, or green when dual-tanking) 1 yellow can make Earthen Heart hard to dodge for some, 2 really hard, and 3 almost impossible. Care should also be taken when feeding yellow to the eventual blue golem, but the silencer should know when Earthshock is coming and should be ready regardless.
But dps isn't an issue in the last phase. Or shouldn't be. Your dps would have to be terrible/die a lot to possibly hit enrage these days.
Farm groups have no trouble killing Nael immediately after the second set of dive bombs. Never even see the third.


That is assumed that you don't have flops though. There's still a lot of pugs with T9 clears but still derp.
Anyways even within our FC we also do the same way. More DPS the better, that's what we think.

the best video guide which u can find is on spanish, but you can use the subtitles https://www.youtube.com/watch?v=iZUpck4hZG0
our group kills golems in green > red(switching to blue shortly after the green is killed) > blue order(but it is switched to red when 2-nd golem is killed).
In a single-tank group, MT grabs green, WHM grabs red and SCH grabs blue. We needed this to have as much dps as possible for green golem back that days without the echo. Yes, with 1 tank group. Yes, we had some issues with dps.
So after 2-nd golem is killed, whm is already free for healing and stoneskinning for heavensfall.
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