I'm going to try posting this here, to try to get some help. I have been driven to the point of being fully ready to quit healing for good. Here is my story:
(backstory, can skip)
So, I hit 50 on my whm about 2 months ago. It was my first character leveled, and I did fine leveling it to 50. when I hit 50, it was during 2.3, and I did hunts like crazy and got all i90 gear, and a smattering of i100. Then I was asked to level Pally, which I did. now, about a week ago, I picked up my i94 whm again, and started with the endgame hard mode stuff.
(end backstory)
So, I have been through a fair amount of end game dungeons now (ran about 20 of them total) but I have yet to clear one on a Pug group. every time I go in, a speedrun starts, I fail to compete, they wipe, say "you suck, lrn2play" and then votekick me. This has happened at least 15 times in the past 2 weeks.
The other runs have been with FC members, who have been patient and helped me through them. I'm feeling as if I'm being carried, rather than being competitive in my healing strategy.
I'm mainly looking for tips on how to handle speedruns and the higher levels of difficulty dungeons.
What I have been doing is:
at the start protect
start casting stoneskin 2, but by the time it completes everyone eklse is already 60+ yards away and sprinting towards mobs.
I rush after them, they gather, then stand in place.
I cast a regen on them as soon as I get in range, but by the time I get within 20 yards, tank is already dead.
Swiftcast + res
start casting holy
by the time holy finishes 1 dps is usually dead, if not I divine seal and start spamming cure 2 if the dps hasn't already ran out of range again
tank rezzes, I use benediction to get back up to health, 2nd dps dies
I usually end up dying by this point.
edit: this example is on brayflox hm
anyone have any tips/rotations that I am doing wrong? should I not be stoneskinning at the start of the run? how should I deal?