Yeah ive run brayflox hm probably about over a thousand times now. If i could i would pull the entire dungeon with all the bosses in it in one go.
Yeah ive run brayflox hm probably about over a thousand times now. If i could i would pull the entire dungeon with all the bosses in it in one go.
Last edited by Wizhard; 12-20-2014 at 03:03 PM.
Here's a quick question...are you assuming they're getting bent out of shape or rushing because it's what they want to do? Because usually I'm calm as a cow and only "rush" because I feel pressured by the group (like they'll pull if I don't pull fast enough for them).
Part of me feels like this is one of those situations where both sides are assuming something that isn't true.

Typically unless it is a new dungeon I prefer to get it over with ASAP so I can get whatever I came there for. There are certain things that'll determine if I rush though.
1. Is there at least 1 BLM in the party? This one is not mandatory as long as everyone well geared but if there is at least 1 BLM then I'd like to really take advantage of it.
2. Is everyone well geared for that dungeon?
3. Is everyone okay with big pulls?
No one should be doing big pulls with 2 MNKs and a fresh lvl 50 healer or vice versa. If they do then it's their own fault if they wipe.

I would slow down if there were a reason to. Every dungeon feels like MS Hallway Simulator 2014 so I don't want to be there any longer than I need to.
This was never a big problem for me until recently. DF has been exceedingly toxic since the last relic step was released. But, if the tank wants to do huge pulls with no warning at all, I usually just let them die. And I typically don't respond to players at all in chat when they get toxic. I just ignore them. If the tank asks the group if they're OK with speed-running, then I have no problem with it. Communication is key.
This is why I queue as a healer with my tank friend. It's our pace for the dungeon and personal df speed runs can get lost. About 20 minutes for a dungeon isn't a bad pace and lets you enjoy it some. Gotta listen to that Snowcloak bgm! Now we are both fairly geared in the i115 range so we add a good bit of dps to the fight(war/sch). Even so we are both more than happy to let a dps who runs off to pull extra mobs, try to tank, and ultimately face plant into a dirt nap. I've done in more than a few dps this way as we just laugh. Saying all that if a party asks nicely and not in some broken internet speak we are more than happy to pull 2 or 3 packs more for that aoe fun time.

If you want smaller pulls just ask when you zone in. Tank doesn't pop CD or dps is low? "Can you do smaller pulls please?" I don't know any tank who purposely zones in just to cause a wipe. They want to complete the dungeon and understand wipes slow them down. Just communicate with your party.
"What we have here, Is a failure to COMUNICATE!!!!"

For me, as a WAR, it depends on the party I've got, and what dungeon I'm in. If my Healer is well-geared, and my DPS includes nice AOE damage, I can pull big. The lower, older level 50 dungeons, I almost always pull a good size crowd, unless, of course, my DPS consists of extremely limited AOEs. In some of the newer dungeons, I'll mix it up, based on my party composition. Given that each duty is going to be different, I find myself making changes to my overall tactics every dungeon. I know without my healer, I'm little more than a meatshield that gets tenderized pretty quickly. Without my DPS, it will take forever to kill things >_>
New players, I always explain things to watch out for on bosses, and will mark targets based on their threat to, well, me. Such as critters than have TP-stealing AOEs.


Maybe my cake analogy sucked. After thinking things over, maybe this one works better. I disagree with Ellatrix in that speedrunning is the only option. I think both options are viable and it all comes down to preference.
It's like unloading groceries from your car to bring them into the house. Assuming you have 16 bags each weighing the same, you can either carry 8 in each hand and have a single, but more intense trip, or you can lessen the amount of bags per trip. It may take extra time, but each trip will be less strain. It all comes down to what you're capable of.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


