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  1. #1
    Player
    Drako's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    939
    Character
    Drako Lombardi
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    I would love to see the bonus chest system return from 1.0. There were certain dungeons that the boss could pop up to five chests. But you had to do a number of things to get the extra chests. 1: Kill specific mobs, 2: Open all chests, 3: Beat the run in a specific time frame, 4: Defeat specific boss(for totorak sense you had a choice of beating one boss where the dungeon could end swiftly, or you could fight the hardest to reach boss and get extra chest) I can't recall if there was another, maybe one for no death but i forget now. This system would make dungeons a little more interesting.
    (1)

  2. #2
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Drako View Post
    I would love to see the bonus chest system return from 1.0. There were certain dungeons that the boss could pop up to five chests. But you had to do a number of things to get the extra chests. 1: Kill specific mobs, 2: Open all chests, 3: Beat the run in a specific time frame, 4: Defeat specific boss(for totorak sense you had a choice of beating one boss where the dungeon could end swiftly, or you could fight the hardest to reach boss and get extra chest) I can't recall if there was another, maybe one for no death but i forget now. This system would make dungeons a little more interesting.
    I suppose you want the drop rates from 1.0 Darklight applied to all chests as well right? Even though from others they already seem that way :P
    (0)