Nah, $50 is too cheap and too obvious.
Instead they will give you the Ultra Orb ... but it has no color!
Crystals for dying the Ultra Orb to the right shade for your relic come from $1 gachapon capsules available via the cash shop. Of course like all gachapon stuff, it's random ...
and it only has a 10% chance of actually being a usable color. and we all know what SE's version of 10% is....Nah, $50 is too cheap and too obvious.
Instead they will give you the Ultra Orb ... but it has no color!
Crystals for dying the Ultra Orb to the right shade for your relic come from $1 gachapon capsules available via the cash shop. Of course like all gachapon stuff, it's random ...
And that's only if you get a dying crystal! You might also get a miniscule amount of Gil, a random vanity item you already have, a random vanity item you didn't want or care about, or a random crafting item that you could easily have gathered on your own.
and there is only a 50% chance that you will even get the chance in the first place, with a 50% chance that the moogle postman says "I lost your mail, kupo!"
What about XI and its variety of content? Actual stats on weapons? Content that actually benefits you as you work on an ultimate weapon? Playing as a monster and having an alliance of players trying to beat you? Varied jobs? XIV has worse grinds than XI, actually, especially these days lol because 'token' system grinds tend to specifically be grinding for artificial extension of content life.
Just do you know you're far from the first to get one, sorry.
Whats the stats OP. You pick three or two. JW
Tempt not SE, OP, lest they get ideas like "afterglow" from FFXI...
Congrats on gathering 60 Riftcinders for your Empyreon weapon! Now, if you REALLY want to bring out its true potential, collect 3000 more...
Not sure how many players actually completed an "afterglow" weapon, but probably not a lot...
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