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  1. #35
    Player
    Koenignovi's Avatar
    Join Date
    Nov 2013
    Location
    Where ever that pink Lalafell lives... She's the best!
    Posts
    93
    Character
    Zephyr Discooperire
    World
    Siren
    Main Class
    Lancer Lv 50
    What if every Duty had a diminishing returns to the tomes it awarded to the player? This would allow for higher initial rewards while returning players would receive diminishing rewards for repeat attempts. This would then reset daily or weekly, however they want to implement it, and force the player to attempt all possibly avenues when trying to collect tomes as rewards.

    This doesn't sounds like a good idea at first, but what if you make the lower level dungeons worth more at the initial go through and deplete faster than high level dungeons/trials/raids.

    No one likes caps, and this does cater to it a bit, but it would also turn focus to the players on which runs would be more valuable each time the system resets.
    (0)
    Last edited by Koenignovi; 12-18-2014 at 06:59 AM.