Page 8 of 10 FirstFirst ... 6 7 8 9 10 LastLast
Results 71 to 80 of 99

Hybrid View

  1. #1
    Player
    MyKotoShi's Avatar
    Join Date
    Apr 2011
    Location
    Eorzea―Gridania(Wutai) Vana'diel―Bastok(Lakshmi)
    Posts
    399
    Character
    Kohana Iroha
    World
    Sargatanas
    Main Class
    Astrologian Lv 74
    http://forum.square-enix.com/ffxiv/t...-Chocobo-Heavy

    My post, less popular for some reason, some of you are turn-coats lol.....
    Anyway there's my stance.
    (0)

  2. #2
    Player
    MistyMew's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,474
    Character
    Misty Mew
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    errr In ffxi you are 100% safe while mounted, no heavy, no aggro at all until you dismount.

    And areas with no mounts allowed ,you have spells /potions to navigate safely if you choose to..IF you prefer to fight 4 mobs every inch () then you are free to choose that. There are true sight/sound mobs in no mount zones that add enough "challenge"

    Much prefer xi design in that regard.

    Heavy is just annoying, VERY annoying, dismounting is even worse..

    Could never agree that getting dismounted every 3 feet is in any way,shape or form, fun or "challenging" but it certainly qualifies as utterly nauseating
    (2)


    MORE HIGH HEELS + INSTANCED HOUSING! !

  3. #3
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    Please remove the stupid heavy status while mounted. It's annoying and stupid. We have mounts in this game for a reason and that reason is not take them out in Mor Dhona for showing the off. What's the stupid logic behind this? Who was clever enough to punish players for daring use a mount? It's been a year with it and they still didn't do anything about it. Some things in this game are so stupid and annoying and they are so easy to be fixed.
    (1)

  4. #4
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Other mmo:s have that same effect like wow mobs will daze you if you are running around while mounted. The best thing was is blade and soul, there was the mobs that knock you back(like the frog with unlimited tongue skills) every time you tried run away, there was no way escape it if you do not killed the current mobs.
    (0)

  5. #5
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    I have noticed its been adjusted. It used to be any mob that did anything to you would induce heavy. Now its less likely to do it on the first hit. I can actually run through some mobs attacks and keep going. Not the perfect scenario you guys are asking for but it is being adjusted. I think, rather than heavy, just knock us off.
    (0)

  6. #6
    Player
    GhibliTheSW's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    65
    Character
    Sirocco Occoris
    World
    Balmung
    Main Class
    Machinist Lv 90
    No.
    10chars.
    (0)
    What's better than a 9th Dan? A 10th Dan.

  7. #7
    Player
    Deviant1's Avatar
    Join Date
    Mar 2011
    Posts
    154
    Character
    Deviant One
    World
    Hyperion
    Main Class
    Paladin Lv 60
    i think heavy should be removed. There is no legitimate reason that every single mob should have the same ability. Or at least make it if your 30 ilvls above the mob, it wont agro.

    Seriously, what are these mobs thinking?
    "Oh there is some uber BLM running through my land that can 1 shot me... Oh i know! Let me piss it off!"

    Also if it must be there, then it should have the same limits as our abilities. Get hit the first time for 20seconds, then the second for 10, etc. or at least doesnt reset itself.
    Nothing more annoying then heavy effect duration: 3..2..thwack..19....
    (2)

  8. #8
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Having vulnerability up stack would only work on low level players. High level players would just laugh it off thanks to the ilvl130 gear everyone's rocking with and mobs outside of dungeons are hardly a threat anyway.
    (0)

  9. #9
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by MilesSaintboroguh View Post
    Having vulnerability up stack would only work on low level players. High level players would just laugh it off thanks to the ilvl130 gear everyone's rocking with and mobs outside of dungeons are hardly a threat anyway.
    Naturally, for this to be a true solution, the stacking debuff would need to be a serious one - and one INDEPENDENT of your gear level. I'm thinking 25% of your defense and magic defense per stack. Four stacks, and you're riding around naked, no matter how godly your gear is... The only thing that ilvl 130 gear gives you is that you don't have to start getting worried until the third stack.
    (0)

  10. #10
    Player
    Hiruke's Avatar
    Join Date
    Aug 2011
    Posts
    569
    Character
    Aislin Delhir
    World
    Leviathan
    Main Class
    Arcanist Lv 73
    Heavy debuff is garbage. Thanks for making it harder to get into my queue. Thanks for making it harder for me to get to a hunt. Thanks for making it take longer to get to where I'm going. It would actually be FASTER if I was forced to fight the mobs, because I would just blow them up. It would be faster if it auto-dismounted my chocobo and forced me to run away far enough to resummon it without agro.

    Heavy debuff literally does nothing other than to make me angry.
    (6)

Page 8 of 10 FirstFirst ... 6 7 8 9 10 LastLast