Quote Originally Posted by Felis View Post
Removing Heavy would also don't make the world more dangerous.
Of course it wouldn't but you're missing my point. I won't bore you by talking in circles but I request you just reread my post on the last page to understand what I'm discussing here. I'm not saying make the open world easier for the sake of making it easier, I'm saying Mount Heavy in itself adds nothing in terms of danger, with or without mount heavy, I can run through any zone and be at absolutely no risk of being killed. It would serve a purpose if it was like 1.0 where you could and will die if you get knocked off your chocobo... but right now its a carry over thats lost its purpose.

Give it meaning of remove it, and personally I'd rather see it removed and the threat of the open world returned. I don't want every mob killing you, but there are some places in the open world that should genuinely feel dangerous, and there just aren't...

Quote Originally Posted by Nikita View Post
At this point I'm not sure while you're still arguing. Is it merely for the sake of arguing?

Nobody will deny that making the world more dangerous will make the game more immersive. We just don't see the immersion in a constant 30 second slow effect from monsters we could kill in a fraction of that time. Is what we have honestly immersive to you?

Personally I would love to see the addition of difficult open world monsters. They're one of the multiple things I miss from 1.0. What we have now however just feels like a clunky, poorly thought out alternative to what one was.

People aren't asking for the game so be dumbed down. No, on the contrary, they're asking more a more intelligent application of the idea that the world should be more dangerous. What we have is insignificant. It's pointless and as others have said - it serves no other purpose than to annoy players trying to get from point A to point B. Now, is that our fault? No, we didn't design it nor did we ask for it. We're asking for it to be changed into something more meaningful and better thought out.

So please, stop attacking people that are on your side. We want the game to be fun and immersive just as much as you do. We just know that they're capable of doing a better job.
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