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  1. #9
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by BlaiseArath View Post
    I don't entirely disagree with Tonkra here, but I think Tonkra is just forgetting theres a difference between adding a meaningful and enjoyable experience to the open world... and adding a "band aid" to make it feel like its more dangeous than it actually is. Mount Weight is nothing but artifical fear, its a jump scare, nothing else. Its worthless as a means to anything meaningful. I support adding a danger to the open world, Mount heavy is not that danger. Its a pointless effect. If they want these places to feel dangerous, give them danger. Mount heavy isn't going to make me die, I can completely ignore it and survive with no sweat at all, it just slows me down and annoys me. Its not danger, its a nuisance... there is a huge difference.
    Removing Heavy would also don't make the world more dangerous. It would just make the world more easy-going. The solution is to buff the enemies damage without removing Heavy. Add some lv 55 enemies into the strongholds. Add some lv 70 enemies into the coming lv 60 zone.
    Main problem is that aggro open-world enemies are level capped at lv49.
    (1)
    Last edited by Felis; 12-23-2014 at 10:03 PM.