Actually what he said was completely non-sensical. Heavy, as it stands, is pointless. I can go into a high level part of a zone, leave my character there, go out to eat at a fancy restaurant and be back before the mobs take me anywhere near 50% (slight exaggeration, but you know what I mean.). For many people, heavy status removal is not because they're afraid they'll die because it's dangerous, it's because it's pointless because it's NOT dangerous.
As for a suggestion I believe might be accepted by both sides, make whether you get heavy based on your ilvl. There's no reason a level 42 mob should get heavy on my i110.
Reduce heavy to 25% instead of 50% and make it dismount you on hit. Bam, done.
Last edited by Krr; 12-23-2014 at 03:31 PM.
video games are bad
Actually there is a reason. Your character is only level 50. Your gear makes you the equivalent of a level 110 character . But besides that his cast only has a chance to land on you , Dm rolls the 20d and mob Has a 1 in 20 chance it lands vs a lvl 50 character regardless of gear level. How man mobs do you run through that cast on you and they miss? . Add to that you can go go attack any S rank hunt mob alone and they will swat you down like a bug..but guess what ? You are still free to tryand the mobs don't know the differance of a lvl 50 character in all crap gear that would die in sylph land with a bunch of mobs agro on them with heavy verses your geared out toon. The thing about your fancy gear is it does let you shrug it off like it's just an annoyance. the same as it lets you speed run dungeons that a group in craps gear would get wreaked in.
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