This' been VERY popularly requested yet we've heard nothing about it.
Please dialogue with us Devs/SE.
Maybe just make it so mobs 5 levels or lower can't Heavy, if anything.
We've been very patient...
This' been VERY popularly requested yet we've heard nothing about it.
Please dialogue with us Devs/SE.
Maybe just make it so mobs 5 levels or lower can't Heavy, if anything.
We've been very patient...
Last edited by BigPapaSmurf; 12-17-2014 at 08:51 AM.
Id rather take double damage than heavy. Heavy doesn't make the world feel dangerous to traverse, it's just infuriating.
SE, just remove Heavy from getting hit while mounted and put in Lamed instead, how it was during 1.0. Also make it that auto-unmounting happen more frequently
How it should be:
https://www.youtube.com/watch?featur...ynGGV7Dk#t=450
Last edited by Felis; 12-17-2014 at 09:15 AM.
I love and approve of this.How it should be:
https://www.youtube.com/watch?featur...ynGGV7Dk#t=450
Look at that health go! Consequences for running into a billion enemies in the open world? Wow! So you slowed down while on Chocobo, but still ran on foot normally? Sounds like the better way of doing it as long as there is monsters who would threaten you. Otherwise just remove both cause the outcome ends up being the same either way (you getting away with no damage).SE, just remove Heavy from getting hit while mounted and put in Lamed instead, how it was during 1.0. Also make it that auto-unmounting happen more frequently
How it should be:
https://www.youtube.com/watch?featur...ynGGV7Dk#t=450
Here, I'll take away your heavy status and give you FFXI pre nerf style mob trains in it's place. I loved those high level mobs wrecking down low level players back in the good ol' days.
Haha "Lamed" is awesome.
Heavy - as annoying as it is pointless, whoever had this genius idea belongs beaten
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