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  1. #21
    Player
    Kimura410's Avatar
    Join Date
    Oct 2013
    Posts
    287
    Character
    Kimura Blaze
    World
    Exodus
    Main Class
    Blacksmith Lv 50
    my personal opinion; do as much damage as possible. wars are capable of extremely solid dps (plds too for that matter). use fracture, get ur pacification esunad, use rubys with a ton of skill speed. tp song helps your melee too, they will need it anyways. just be glad you arent a pld who uses ruby accs lol. i do have shield swipe but i think that evens out with the fact that wars have some off gcd abilities that dont expend tp like cyclone or ib.

    on every fight of fcob, every melee, tank or dps, run low on tp at least halfway through the fight. let your bard replenish it for you, thatswhy hes there. you only need a short duration of armys to play before you are comfortable again
    (0)

  2. #22
    Player
    TemariVtwo's Avatar
    Join Date
    Nov 2013
    Posts
    23
    Character
    Monzta Mash
    World
    Excalibur
    Main Class
    Marauder Lv 50
    In a perfect world, SE would give us our own Provoke, then trade out PLD for DRG as one of our sub classes.
    (2)

  3. #23
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by radioactive_lego View Post
    As for GCDs, convenience factor of the macro is worth losing the split second, if there's a loss at all. I'm still not convinced. I don't notice a difference.
    The loss is your ping to the server + how fast you can mash the macro when it's up. Depends where you live.

    It's why ability queuing exists, it ensures that your ping to the server (as long as it's not 600ms or something) has no impact on your dps. (It kinda falls apart a bit with regards to mudras but that's a whole other topic)
    (0)

  4. #24
    Player
    Ehayte's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    1,172
    Character
    Supply Demand
    World
    Adamantoise
    Main Class
    Warrior Lv 72
    Quote Originally Posted by TemariVtwo View Post
    In a perfect world, SE would give us our own Provoke, then trade out PLD for DRG as one of our sub classes.
    Take my MNK x-classes and give me DRG.

    Conval
    Provoke
    BFB
    Invig
    Flash

    YUM!
    (2)

  5. #25
    Player
    Thistledown's Avatar
    Join Date
    Oct 2014
    Posts
    340
    Character
    Mighty Miggles
    World
    Tonberry
    Main Class
    Fisher Lv 50
    yup, I would take LNC over PGL any day. Losing Internal Release is sad but Invig and BFB, even Keen Flurry would be welcome.
    (0)

  6. #26
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by radioactive_lego View Post
    FWIW, since gamepad users only have 8 pallettes at any one time, Macroed abilities save a ton of space and hotbar switching.
    I can understand the issue of limited space but be smart about it. Use macros on your off GCD skills, where the lack of ability que doesnt matter. Macros on normal GCD skills however should be avoided.

    There are other ways to compensate for the lack of space. First of all its 16 palettes rather than 8. Further, you can activate an additional 8-16 slots in the options menu by pressing L2+R2. Another nice trick for PC and Ps4 users is to enable HOTbars to montior the CDs of your skills that arent on your first Crossbar.
    (0)
    Last edited by ChaozK; 12-22-2014 at 06:23 AM.

  7. #27
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Here is a way without losing your queue ability: use chotbar change for your gcd skills.

    What I do is make a macro with warrior gcd skill icon but does not contain its ac. It only has chotbar change to the another set. On that set place the actual skill on the same slot. Now when you mash the macro itll switch to the other set and trigger the queue. Now this seems pointless..until you put other skills on the other slots in the set you end up on. On maim macro press your skull sunder suddenly turns into storms eye! With 2 extra sets 'sacrificed' you can have all warrior combos in 4 buttons. Example: bb combo is square triangle circle, se combo is square circle triangle, sp combo is square circle cross for me.

    This also works on kb btw, with hotbar change macro. I have set my bb combo to 123, se to 132, sp to 134. If you happen to mess up and jumped to the wrong combo set on controller, you can set the set selector trigger to only rotate to set 1 making it a reset button or you can set select manually if you are dexterous enough. As for kb, I havent checked if theres a set reset button but you can macro heavy swing on the extra sets to bring you back to your original set anyway.
    (0)

  8. #28
    Player
    Ragology's Avatar
    Join Date
    Sep 2013
    Posts
    596
    Character
    Brown Sugar
    World
    Adamantoise
    Main Class
    Monk Lv 62
    Quote Originally Posted by Sibyll View Post
    Not sure if this is still an issue, but for a while I had a macro with Heavy Swing and Tomahawk macro'd so that I'd use Tomahawk if I wasn't in melee range for Heavy Swing. Problem was that often items I'd be in melee range but it'd cast Tomahawk. Needless to say this would screw up both my rotation and eat my TP.
    I had this problem as well. What I did was go back into the macro and add 4 or 5 extra lines of heavy swing. It seemed to mess up less often but maybe it was coincidence since I'm not even sure if macros work that way.

    Ultimately I ended up using the extra hotbar where you hold L2 and R2 together and putting tomahawk there. Also put fracture there.
    (0)

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