Outside of reaching ACC cap, secondary stats don't matter.
Anyway, re: "dps wannabes" I'd like to take a moment to educate everyone that believes that tank DPS is trivial and doesn't matter.
So, there's this thing called "group DPS" - it's the sum total of the DPS output by the entire party over the course of the fight per second. As an easy example, if we take a 2 man party of a MNK who does 500 DPS and a PLD who does 100 DPS, that's 600 DPS total. Now, let's say the MNK got an upgrade that increased his DPS by 10. That brings the group DPS up to 610 - which I think everyone agrees is an upgrade from 600. Let's take a look at the same scenario, but with the PLD getting an upgrade and gaining 10 DPS and the MNK remaining at 500 DPS. 600 + 10 = 610.
The thing that everyone who didn't already know has learned from this is that an increase in DPS from the tanks is the same as an increase of DPS from the DDs. Whether you like it or not, to hold hate you need to hit the boss. While you're hitting the boss, you're dealing damage. The more damage you do while hitting the boss, the higher your group's overall DPS becomes.
Most mechanics in this game thus far rely on moderate to heavy DPS checks. Having as much group DPS as possible in order to meet these checks is very important in progression, so everyone that's weapons are touching the boss should try and output as much DPS as they can afford to. DD jobs simply focus on DPSing, but tanks rely on a balancing act of VIT and STR.
Crit, Det, and Parry are all drops in the ocean. Determination probably scales the best of the 3, which is why I think if you're going to stack any secondary stat it should be that. Crit is a minor increase to an already RNG based stat, as is Parry. Accuracy is a necessary stat, but it does have a cut off point depending on the content you're doing wherein any stat past that point would be better than more Accuracy.
All in all, meld your Relic however you want. Yoshi-P mentioned a change to Parry in the future so Parry could very well be a worthwhile investment. Determination will never let you down as it is purely a linear upgrade in STR, no RNG involved. Crit is in the same boat as Parry is atm, but with damage. They're all minimal increases in DPS/survivability, so pick your poison.


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