I have a BLM at lvl43, and a Monk at lvl33, and during the low level dungeons while there's never an issue dishing out the needed damage, I'm always wandering what the hell I'm doing with DoT's, particularly on packs of Mobs / adds which I find more confusing than a single target with lot's of health (aka training dummy).
Things I've been considering in particular:
- If the amount of ticks (before the mob actually dies) + initial damage of the DoT skill are gonna be less than just doing my straight damage skill, there's no point applying it.
- For Monk - With the above in mind, do I DoT (Touch of Death) the first enemy immediately, or DoT the next after I've gained some damage buffs (greased lightning / twin snakes)?
- With BLM do I DoT (thunder) each and every enemy at the start of the pull, or am I wasting too much time? After all, the first mob could essentially be dead by the time I've dotted 5 enemies.
- With that in mind, can the group do more damage if I wipe out single targets quickly in succession, instead of just considering my own dps through DoT's on each enemy and aoe's? What I mean is, by reducing no of mobs up quickly, I'm reducing damage on tank and thereby freeing the tank and healer up to be able to dish some dps out. Maybe it's my imagination, but sometimes it feels much faster to sleep the pack and have all 4 players working quickly together through each numbered mob.
- With Monk so far I have Demolish, Touch of Death and Fracture (from WAR). How do I work all that into a rotation without losing buffs like twin-snakes and greased lightning? Again for groups, how to distribute multiple types of dot's (surely it's a waste to chuck up 3 on the first mob which is killed before half the ticks can tick)?
- With Monk - Would it be better to do bootshine > twin-snakes (dmg buff) > Demolish (DoT), then go into the pure damage rotation (ending in Snap Punch), or instead of ending with snap punch, to throw a bootshine (1st Mob) > true strike (1st mob) > Demolish (2rd Mob), then bootshine > twin-snakes (reapply dmgbuff) > Demolish 3rd mob?
- BLM has three levels of thunder. Why? Isn't Thunder 3 just always better?
Anybody got some tips on this, or able to point me at a good guide that specifically cover's using DoT's well?