When using Roaming Soul, the cast timer for the buff spell casted immediately after is not displayed. The action/cast timer appears for half-a-second, and then disappears.
When using Roaming Soul, the cast timer for the buff spell casted immediately after is not displayed. The action/cast timer appears for half-a-second, and then disappears.
Greetings hao!
We apologize if the timer disappearing has been causing any inconvenience or trouble. We'll be happy to forward your concern but in order to do that, we'll need some more information first. Could you please fill out the following?
Platform:
ISP:
Type of Internet Connection:
Internet Connection Speed:
Date & Time:
Frequency:
Character Name:
Race:
World:
Class/Skill Rank:
Physical Level:
Area and Coordinates:
Party or Solo:
NPC Name:
Monster Name:
In-Game Time:
Steps:
1.
2.
3.
<*Add more steps if necessary.>
Thanks!
Hello I'd like to add on to my initial bug report:
When using Roaming Soul, the cast timer for the buff spell (when casted on self and other players) or debuff/DoT spell (when casted on monsters) casted immediately after is not displayed. The action/cast timer appears for half-a-second, and then disappears.
Platform: Windows 7
ISP: Verizon
Type of Internet Connection: Wireless DSL
Internet Connection Speed: ~11 Mbps
Date & Time: 8/15/11, 11:09 AM PST
Frequency: Always
Character Name: Jin Sun
Race: Midlander (Male)
World: Besaid
Class/Skill Rank: Tested on 50 CON
Physical Level: 50
Area and Coordinates: The Black Shroud (20,20) & (20,21)
Party or Solo: Issue occurs when casting on self, other players, and monsters
NPC Name: N/A
Monster Name: Thistletail Marmot
In-Game Time: 21:20
Steps for "buffs"/supportive magic tests:
1. Target self or other player(s)
2. Cast Roaming Soul
3. Cast Protect II/Shell II/Stone Skin II/Shock Spikes II
(Protect II, Shell II, Stone Skin II, and Shock Spikes II were all tested, issue occurred when casting them on both self and others)
Two tests were done for debuff/DoT magic: in the first, the target was not engaged prior to casting the debuff/DoT spell; in the second, the target was engaged before casting the debuff/DoT spell. Both debuff/DoT magic tests were conducted on a single Thistletail Marmot with AoE on.
Steps for debuff/DoT magic test 1:
1. Target Thistletail Marmot
2. Cast Roaming Soul
3. Cast Absorb ATK/Frost II/Choke II
(Absorb ATK, Frost II, and Choke II were all tested)
Steps for debuff/DoT magic test 2:
1. Target Thistletail Marmot
2. Cast Frost II/Choke II
3. Cast Roaming Soul
4. Cast Absorb ATK/Frost II/Choke II
Thanks, Xophious. I appreciate all the effort you put into this forum![]()
Last edited by hao; 08-16-2011 at 03:38 AM.
Greetings hao!
Thank you for your assistance with writing a report for us, it is appreciated! I will go ahead and submit this concern to be reviewed for you! Since there is no guarantee that an official response will be posted on this thread, I suggest keeping an eye on the http://lodestone.finalfantasyxiv.com/ website and http://forum.square-enix.com/ffxiv/forums/133 for any news on this matter.
Thank you again for your assistance and apologies for any inconvenience!
-=Game Master Emdub=-
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