I played for about a month at launch then left. I just got in about an hour long session and wanted to provide a little feedback about changes that have and have not been made.

First, everything seems to be moving without lag. Lagging through menus was something that was very annoying, so that is a great change.

On the other hand, I still can't bind keys however I want. I'm still forced to "accept" by pressing enter and "cancel" by pressing escape. I also can't use extra mouse buttons. This is a big downside to me because I prefer to use the mouse and it's clunky when I have to let go to press enter to cast a spell or I can't set autorun to the same button I use for autorun in every other game.

It also looks like the barriers to dropping off of higher points have been relaxed. This is also a great change. It was very annoying to have to run an extra 5-10 feet to be able to drop down a height of about a foot or so.

The auto attack combat is interesting. I only tried pugilist, which was ranked low (didn't want to get in over my head). I'm not entirely sure what I think yet. On the one hand, it feels slower waiting on cooldowns, but on the other hand, you're not spamming everything then waiting on the stamina gauge to fill.

I haven't played enough to get a real feel for any changes in leves or transportation, so I'll try to get back on that in another week or so after I've had more time to see how it plays out. I'm also not high enough to get into either of the two instanced dungeons, so I guess my feedback in that regard would be to add more so that lower characters can get to experience them and just for variety.

Thanks!