I'm still trying to figure out why people want such a useless trait.

I'm still trying to figure out why people want such a useless trait.

Sure you can have it but it will replace one of your good traits.

This would actually be cool if they added it; I thought it was silly too.
Maybe as a trait in Heavensward from 50-60.
Eh...pretty sure this is false. Been a while since the job quests, but I'm pretty sure that several times in the quest line you see a Dragoon jump and land without the aid of the spear just like a Ninja would. Dragoons are just naturally able to do that.
Last edited by InfiniDragon; 12-14-2014 at 07:07 PM.



use a jump just before you land. No fall damage


I figured this one out in Haukke manor when levelling DRG, there's that bit where you can jump down into the basement you take a little bit of fall damage, but if you use jump on one of the mobs you can get down without damage.


A no weakness trail would be more appropiate for dragoon.
I love the official forums, they tell you to use the search for thread about what you wanted to talk but when you use it they judge for necro a thread.

It's not really anything much and it's not related to fights. Lore-wise DRGs would logically have reduced fall damage since all of their jump skills launches them to the air and they land without receiving any recoil. The maneuver itself defies all laws of physics, really.
What annoys me that if there's a ground AoE and if you SSD / DFD and you fly across the AoE, you'll receive damage / debuff from it (Which happened to me with T11 gravity wells). I was like come on now, what's the point of making DRGs fly across the screen if you'll still get hit by something on the ground? If it's Shoulder Tackle, it makes sense since the MNK zooms to the boss. But DRG / NIN / BLMs are technically flying / teleporting o_O
Last edited by kyrios91; 12-15-2014 at 03:54 AM.

You're all aware you can Elusive Jump off ledges and take no fall damage, right?
For some reason in the latest dungeons such as Qarn HM and Hullbreaker, there is invisible wall preventing us Dragoons using Elusive Jump in such a manner that we could avoid taking fall damage. It stops us from going down and after wasting the Elusive Jump we are still top of the ledge and we are forced to go down by taking damage. Last dungeon where I recall that I could use Elusive Jump without any issues was Copperbell HM.
Fall first, then E-JumpFor some reason in the latest dungeons such as Qarn HM and Hullbreaker, there is invisible wall preventing us Dragoons using Elusive Jump in such a manner that we could avoid taking fall damage. It stops us from going down and after wasting the Elusive Jump we are still top of the ledge and we are forced to go down by taking damage. Last dungeon where I recall that I could use Elusive Jump without any issues was Copperbell HM.
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