You keep saying that it is too hard to gain good SP. Then you say that getting 10k SP per hour is not hard. Either you don't think that 10k SP per hour is not good, or you keep contradicting yourself.I don't agree that 10k-20k SP per hour is good?
Finally we're getting somewhere. You want S-E to teach people how to progress, I see. You hadn't even mentioned "knowledge" before (only something about "not having enough options") so how do you think I can predict what you're trying to say? Don't talk in riddles.If you know how to grind, you can get 10-20k/hour (easy part). But it requires a lot of knowledge about the game, which not a lot of people have (hard part).
And I just explained how that is not practical. Did you read that, or did you assume you are right like always?If you leve link for 5 hours, you get 250-375k SP.
If you leve share for 5 hours, you get 100-150k SP.
If you leve-link for 5 hours, you run out of leves after the first hour.
If you leve-share for 5 hours, your leves last for all 5 hours.
Then you listed how you just "need to find more people to leve-link with" even if you have no leves to offer yourself (which is not feasible and should not be) or go to grind monsters instead.
So to summarize:
If you leve link for 5 hours, you get 25-30k/hr (on average) for the first hour and 10k/hr for the next 4 hours, or find people to leve link with (not practical).
If you leve share for 5 hours, you get 15-20k/hr for all 5 hours.
Guess which one is better? Yeah. Only with your theoretical assumption that does not work in practice (you even said this yourself, goddamn) is it possible to get more SP by leve linking in a long period of time. If this is what you mean by "leechers" (people who only want to leve link and become drama queens and pissed off when they can't leech players that link their leves) then the system is already perfect on that front. Share your leves or deal with the fact that it's not going to be as effective as sharing them.
Or we could operate under the assumption that the things we compare are plausible in reality. Your assumption is as good as nothing, because in reality that kind of situation will not happen and should not happen, because that makes leve-sharing completely useless.I'm operating under the assumption that you always have leve links for the whole 5 hours. When you compare two different things, you have to keep external variables as constant as possible.
Your math does not work because this scenario is not realistic. In reality, you can do a lot more than 2 vs 8 leves when you share as opposed to linking. You are far more likely to get new people to join with their new leves to share if they will get something out of it as well, instead of everyone leeching off the only guy with the leves. In reality not everyone is going to hit dlvl=10, nor is the base SP going to be 125 or 100 which hurts linking more than sharing. In reality having 3 links for every leve is not realistic, which hurts linking strategy a lot. Maybe not with just 2 leves to do, but that was just an example of yours and in reality the numbers fluctuate a lot more than that.
Good enough for 500k players that is. Who knows for how many it wasn't? For those who saw it as a problem, they were more likely to not play the game at all. That's what SE should care about here, because unlike in XI where to them 500k players was "good enough" the 30k here hardly is.I said it was "difficult" (especially for newbies). I didn't say it was "impossible". It was difficult to build a party in FF11 too, yet that was good enough for most people.
"Because multitasking is such a hard concept." Build a party while soloing?If you solo for 2,500 SP, you're wasting time that you could have used making a party so that you can solo for much better SP gains as a party.
Woah. -Neo
In the end I wanted you to explain to me what the problem is. You took a damn long time to do that. Without knowing what the disease is, we can't solve it. It's not about me or you, we are trying to tell the representatives to tell the developers what the problem is. The more precise we do that, the better. More than anything I wanted you to explain the problem better than "hay this sux FIX IT PLZ" and now you have done that, although the details are still open.
From this clear and concrete evidence you provided (finally, geez) we can finally come into the assumption that leve-linking may be too good as opposed to sharing right now, and that leads us to the symptoms the partying system has currently.