What I mean is that there are not enough ways to get good SP. There are not enough options available to the player if he wants to get at least 10k/hour, and a lot of the options that are available have various negative qualities.
The best way to get SP right now is through leve-linking. But, you need to have a specific setup to get enough SP without wasting time.
If you have a static party to group with, then great. Most people, however, do not. pick-up-parties usually take a long time to get started. The crappy party search options do not help this at all. If you do not have any leves to contribute to the party, you are considered a leecher, and will probably not get invited. Sucks for you if you already happened to solo all your leaves earlier because you couldn't find a party.
This divides the player base into 2 parts: Players who have leves to link, and players who do not. No one wants to invite players who don't have any leves to share, so this is a problem.
Furthermore, all this time spent creating a pick up party probably took you 30 minutes or more, which is a big waste of time.
As far as choices are concerned, you only want to do Broken Water leves since those give out the most SP, and the other camps' leves are horrible and boring. Besides, everyone hands out in Uldah, so you're never going to be able to form a party by shouting in Limsa or Gridania.
So that's just a small taste of how players have difficulty doing leves effectively. On to the topic of normal mob SP grinding..
I would just link you to a post I made earlier about why there are only a few mobs/camps worth grinding, but the whole thread was deleted by the OP for some reason.
Long story short, the majority of the things you could fight that are within optimal fighting level have a low population, and a low respawn rate. That means that you'll just kill like, 5 of them, then wait around for more to respawn. Areas that have a large group of mobs that you can kill for good SP are few and far in between.
Furthermore, you can only kill stuff that are at the most, 10 ranks higher than you. Higher than that, and you don't get any more SP. This also limits your choices.
One more thing - The base SP for only 4 mob types are good, while the rest suck, so that only those 4 mobs are really worth grinding on.
Did you read my blog post? It explains a lot of this.
http://lodestone.finalfantasyxiv.com...cicuid=1555795