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  1. #1
    Player
    Skiros's Avatar
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    Jul 2021
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    617
    Character
    Drake Drakon
    World
    Jenova
    Main Class
    Red Mage Lv 90

    Will we ever see a day when Square Enix apologizes for releasing too much content?



    Lost Ark developers literally had to apologize to the playerbase for releasing content too quickly because players can't clear them quickly enough!

    There are many who think that Lost Ark's content is merely grinding after grinding for that gear honing, but no! Lost Ark's raids in T3 are way meatier than anything FF14 has to offer.

    Take a look at the latest legion raid in Lost Ark:

    https://youtu.be/7GqyVwsCTCE

    It has six floors, last a total of nearly an hour, and is more difficult than our current Savage tier.

    And that's just **ONE** raid.

    Will Square Enix try to match the cadence of Lost Ark? I doubt it! But in a fantasy world I wish:

    - 6 Savage raid floors each tier, with a Savage+ challenge mode that requires BiS, giving players something to do once they get BiS, and this challenge mode gives additional materials for them to gear their alts (like twines) plus dyeable weapons and such!

    - Hard mode 24-man raids every odd patch that is around Extreme difficulty and gives same ilvl gear as BiS with different substats.

    - More content like Delubrum Savage and Baldesion, maybe at least twice each expansion!

    - A full-fledged alternate progression system in the relic zones that fully rewards gearing - by giving the Delubrum Savage equivalent gear the same ilvl as the Savage gear for example.

    in 2021, they released all the legion commander raids, normal hard and hell modes, 3 new guardian raids, 2 new story continents, with their own story dungeons and whatnot. It was one crazy ass year.

    So the devs said, you know what, yeah that was too much, let's take it easy this year.

    So now in 2022, they plan on releasing 2 new legion raids, 4~5 new continents with all it's story stuff. 2 new abyss raids, and at least 2 new guardian raids. I'm pretty sure they don't understand the meaning of taking it easy.
    I sure wish Square Enix also didn't know the meaning of taking it easy!
    (28)
    Last edited by Skiros; 03-05-2022 at 08:38 PM.

  2. #2
    Player
    Curisu's Avatar
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    Jul 2017
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    1,117
    Character
    Chryden Speakel
    World
    Odin
    Main Class
    Blue Mage Lv 80
    Feel free to unsub to FFxiv and play Lost Ark.
    I'm fine with the quality and pace that SE is providing for FFxiv.

    If I would not be fine, I would unsub and play something else
    (65)

  3. #3
    Player
    Minarisweet's Avatar
    Join Date
    Jan 2021
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    342
    Character
    Ara Amai
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Curisu View Post
    Feel free to unsub to FFxiv and play Lost Ark.
    I'm fine with the quality and pace that SE is providing for FFxiv.

    If I would not be fine, I would unsub and play something else
    (58)

  4. #4
    Player
    Batbrat's Avatar
    Join Date
    Feb 2020
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    330
    Character
    Gotham City
    World
    Gilgamesh
    Main Class
    Archer Lv 100
    I admire your talent in making these threads. But I just want to say, I went through this kinda thing once before in a KMMO and it was horrific lol. It was so bad by the end of all that content spamming, a good chunk of people got so frustrated that they quit. From that point forward the game continued bleeding players until all that remained were the whales that threw thousands of dollars to stay ahead at the start. Without the casual players, the whales had no one else to beat up nor impress. So even they started to leave too. It's been going out in a quiet whimper. They threw all the content that the game had at the beginning, so I'm guessing they dont really make enough anymore to bother trying to add very much more other than the occasional reskinned dungeons and outfit sets. No story updates or anything. It's never a good sign in my experience.
    (6)

  5. #5
    Player
    Skiros's Avatar
    Join Date
    Jul 2021
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    617
    Character
    Drake Drakon
    World
    Jenova
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Batbrat View Post
    I admire your talent in making these threads. But I just want to say, I went through this kinda thing once before in a KMMO and it was horrific lol. It was so bad by the end of all that content spamming, a good chunk of people got so frustrated that they quit. From that point forward the game continued bleeding players until all that remained were the whales that threw thousands of dollars to stay ahead at the start. Without the casual players, the whales had no one else to beat up nor impress. So even they started to leave too. It's been going out in a quiet whimper. They threw all the content that the game had at the beginning, so I'm guessing they dont really make enough anymore to bother trying to add very much more other than the occasional reskinned dungeons and outfit sets. No story updates or anything. It's never a good sign in my experience.
    What? Lost Ark has been updating consistently for years though? The "too much content" complaint was made in its fourth year of development.

    If anything it got MORE content in recent years than at the start of the game's lifecycle.

    The issue Lost Ark needs to address, which FF14 is far better at, is to allow casual players to feel free to take a break without feeling left behind - and they do that by buffing gear honing success rates, but not enough IMO - not the dearth of content.

    But allowing casual players to not feel left behind does not equal not making any content. It just means that you need to give good catch-up mechanics to players so they can hop right back into the game without grinding for far too long.

    Again,

    Making a game casual-friendly is not the same as reducing the quantity of content in the game. These are not mutually exclusive. FF14 already has robust catch-up mechanics that is extremely well-designed. Having more content will not cause players who take breaks to fall behind.

    Also just want to add that Lost Ark is riddled with issues, I just complain about them on the Lost Ark forums!
    (11)
    Last edited by Skiros; 03-05-2022 at 09:18 PM.

  6. #6
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Little while ago reading a thread about not enough content, now reading a thread about a situation of needing to apologize for too much content. I believe feedback is valuable but ain't this some whiplash lol. Though If the notion is there isn't a lot to do in this game then... My feel personal feel on that is like "Lol?". Maybe if you play it like your life depends on it (which seems to be the Korean approach to mmos, and why they are often insanely grind-y). There is a lot you can do, since the game doesn't take away old stuff and they have a lot of diverse systems. Just not a lot of demands.

    Also on a person note I love the game let's me go out and do a huge array of contents, to the point I wish they might consider making doing what you want even more feasible via things like enhanced reward and option challenge log systems. That system picked because I do feel there is too many things you can do, and the natural funneling the game does does serve purposes (while temporary options to divert could be nice, advantage of the challenge log system).
    (9)
    Last edited by Shougun; 03-05-2022 at 10:02 PM.

  7. #7
    Player
    Snorky's Avatar
    Join Date
    Nov 2014
    Posts
    655
    Character
    Akiimi Akagane
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Skiros View Post
    LMAO what

    "You can't criticize FF14 using another game as comparison"

    Because FF14 exists in a vacuum and there is NOTHING that Square Enix can learn from other video games??

    I said that badly, instead of putting up lost ark as some paragon of CoNTeNts! Why dont you actually discuss an original idea you have for making FF14 better instead of copy this other game. You start a thread by giving all the so called virtures of LA honestly Skiros you are just making these threads for the likes and you know it and so does everyone, you were amusing at one point but now you are just tiring.
    Ps. I said it's not CONSTRUCTIVE to compare, way to cherry pick Skeios
    (13)
    Last edited by Snorky; 03-05-2022 at 09:44 PM.

  8. #8
    Player
    Skiros's Avatar
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    Jul 2021
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    617
    Character
    Drake Drakon
    World
    Jenova
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Snorky View Post
    Why dont you actually discuss an original idea you have for making FF14 better instead of copy this other game.
    You guys clearly don't even read lol

    Quote Originally Posted by Skiros View Post

    - 6 Savage raid floors each tier, with a Savage+ challenge mode that requires BiS, giving players something to do once they get BiS, and this challenge mode gives additional materials for them to gear their alts (like twines) plus dyeable weapons and such!

    - Hard mode 24-man raids every odd patch that is around Extreme difficulty and gives same ilvl gear as BiS with different substats.

    - More content like Delubrum Savage and Baldesion, maybe at least twice each expansion!

    - A full-fledged alternate progression system in the relic zones that fully rewards gearing - by giving the Delubrum Savage equivalent gear the same ilvl as the Savage gear for example.
    And also how is it not constructive to compare? Unless you're trying to say that Yoshi P thinks whatever MMORPG developers should always be asking themselves are all unconstructive questions?
    (14)

  9. #9
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,299
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Instead of all being released at once, the content of a patch like 6.1 gets spread out through sub patches such as 6.11, 6.15 and 6.18, which helps a lot with not feeling you have to do it all at once.

    Quote Originally Posted by Skiros View Post
    - 6 Savage raid floors each tier, with a Savage+ challenge mode that requires BiS, giving players something to do once they get BiS, and this challenge mode gives additional materials for them to gear their alts (like twines) plus dyeable weapons and such!
    Essentially we have that with 4 savage floors and 2 extremes each tier and the "savage+" that requires BiS is what Ultimate is.

    - Hard mode 24-man raids every odd patch that is around Extreme difficulty and gives same ilvl gear as BiS with different substats.
    Essentially we had that with the Bozja raids and CEs although not rewarding the gear directly, but you can also try the alliance raids minimum item level which can be a much more challenging experience that requires proper use of mitigation and makes surviving mechanics less likely. In World of Darkness I remember the incoming damage being so high that tank swaps were needed to spread mitigation. It would be better if there was an incentive for doing this though. It doesn't have to be BiS because a common alternative incentive is mounts.
    (11)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  10. #10
    Player
    Skiros's Avatar
    Join Date
    Jul 2021
    Posts
    617
    Character
    Drake Drakon
    World
    Jenova
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Jeeqbit View Post
    Instead of all being released at once, the content of a patch like 6.1 gets spread out through sub patches such as 6.11, 6.15 and 6.18, which helps a lot with not feeling you have to do it all at once.

    Essentially we have that with 4 savage floors and 2 extremes each tier and the "savage+" that requires BiS is what Ultimate is.

    Essentially we had that with the Bozja raids and CEs although not rewarding the gear directly, but you can also try the alliance raids minimum item level which can be a much more challenging experience that requires proper use of mitigation and makes surviving mechanics less likely. In World of Darkness I remember the incoming damage being so high that tank swaps were needed to spread mitigation. It would be better if there was an incentive for doing this though. It doesn't have to be BiS because a common alternative incentive is mounts.
    6 Savage floors + 2 Extremes is what I want.

    Savage+ should be the 6 Savage floors with harder mechanics and a higher DPS check that requires BiS. This really shouldn't require double the dev time. They have always designed Savage encounters and retroactively nerfed them for the general population, like E7S. They can simply release unnerfed E7S as Savage+. Ultimate is not Savage+. There really is no good difficulty between Savage and Ultimate.

    As for the hard mode 24-man raids, it's far more efficient for them to just add one or two mechanics to 24-man raids, give the bosses an enrage, and make mechanics punishing.

    Everything I'm talking about should not require significantly more developer time. All I'm asking for is 2 more Savage raids each tier (in addition to the existing content) and one more difficulty level.
    (8)

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