Its not hard, its simply not possible to balance 1:1 without nerfing every class to hell and beyond.
Its not hard, its simply not possible to balance 1:1 without nerfing every class to hell and beyond.
Balance it so you can only duel players on the same Class/Job you currently are. Done.
Actually, also throw in an iLevel Sync so the highest level player is synced down to the lowest. That way you don't have the balance issues of a i130 Warrior crushing a i55 Warrior.
Last edited by Nalien; 12-13-2014 at 06:33 PM.
Why bother then? Not that I'm a fan of dueling anyway, but equalizing their level pretty much just makes whoever has the highest skillspeed/spellspeed win so long as they're both competent. With, well, all of how this game is designed, I don't think duels could be interesting. Same class duels you'd both just be doing the same thing to each other more or less, and off class there are such extreme discrepancies that it would almost never be a fair fight.
Because the idea is the individual who is more skilled should win in a duel, not the individual who is better geared, or on a Job which beats another Job?
I've done plenty of 1v1s in Frontlines. Same (or similar) Jobs are always a blast. Taking on a Black Mage on Warrior is hilariously one sided. If they let any Job duel any Job, I really doubt you'd actually end up seeing many duels like that. Not unless they did a massive rebalancing for duels, but given their current work on PvP, I'm not going to hold my breath for that. Same Job, iLevel Sync is something they could push out in an afternoon if they wanted. It requires no rebalancing because it's just personal skill verses personal skill, which is what PvP should be about anyway.
Last edited by Nalien; 12-13-2014 at 08:25 PM.
I think SE is sorta on track with pvp balance as it is. Don' t they already nerf individual skills in a pvp environment anyways? Like BLM swift cast spells only do 50% damage in pvp. It doesn't affect the class in PVE whatsoever.
That hasn't been my experience with Scholars 1v1ing an OP... If both players do exactly the same thing, sure, that'd suck and go on until one runs out of MP. That doesn't happen though, just because they're on the same Job doesn't mean they're going to do the exact same thing. One can be aggressive, or conservative, one can react faster while the other makes mistakes that cost them the match. Having the same tools =/= you'll do the exact same things.
I'll admit, mixed Jobs 1v1 can be fun in Frontlines, but I simply cannot see that being the case in a duel. You know a duel is happening, you know the other player is coming for you and only you, you know nobody is going to back them, or you, up. You cannot bait them, catch them by surprise, and so on. You lose almost all the edges which allow the less favorable Job to actually turn the tables. It just becomes a version of rock paper scissors.
Both healer classes can outheal their own DPS by a massive margin. My stone 2 crits for about 700 something. My cure 2 crits for about 2500 and something. Anyone who manages to die in a healer vs healer 1 on 1 fight fails at life.That hasn't been my experience with Scholars 1v1ing an OP... If both players do exactly the same thing, sure, that'd suck and go on until one runs out of MP. That doesn't happen though, just because they're on the same Job doesn't mean they're going to do the exact same thing. One can be aggressive, or conservative, one can react faster while the other makes mistakes that cost them the match. Having the same tools =/= you'll do the exact same things.
I'll admit, mixed Jobs 1v1 can be fun in Frontlines, but I simply cannot see that being the case in a duel. You know a duel is happening, you know the other player is coming for you and only you, you know nobody is going to back them, or you, up. You cannot bait them, catch them by surprise, and so on. You lose almost all the edges which allow the less favorable Job to actually turn the tables. It just becomes a version of rock paper scissors.
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Last edited by Vorpal_Spork; 12-15-2014 at 04:41 PM.
Because MP is infinite and there is no way to interrupt casting...
Any healer who sits by and lets their opponent healer get off a cure 2 fails at life. Scholar is much "worse" off since the pet extends things significantly and DoTs are slow, but I don't even see how that is a bad thing. Longer fights are more enjoyable in my opinion. Healer verses healer just comes down to who can DPS more while interrupting their opponent and still maintaining their own HP. They are far from infinite fights... At the end of the day though, if you don't want to 1v1 as Scholar or White Mage because they'll "go on forever", don't? White Mage verses White Mage is much more reasonable, and interesting, than White Mage verses Marauder.
Last edited by Nalien; 12-15-2014 at 07:01 PM.
Without cleric stance u can not even do that 700 stones since it is not allowed in pvp anymore.
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