Page 1 of 2 1 2 LastLast
Results 1 to 10 of 11
  1. #1
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60

    Trainable Carbuncles

    A while back I made a thread about "expanding" Classes, but everyone was defensive about their raid spot.

    Since no one wants Classes raid-viable, I suggest we just outright bar them from raids - i.e. You can't even zone into a raid as a Class.

    In doing so, the developers can go wild on Class capabilities - since "balance" is no longer a concern; they no longer have to keep them homogeneous and boring so players can keep their raid spot in dog-eat-dog FCs.

    One thing I would like to see are trainable Carbuncles.

    With Chocobo Coloring they made up a system in which you can alter the chocobo's color by what you feed it. In essence it's a simplistic color "training system".

    I would like the Carbuncles to be trainable such that you can alter their autonomous behavior in combat (or even out of combat).

    The ideal would be some kind of rule based system with an inference engine - think Prolog. Where you "training up" certain rules that you want and the Carbuncle will obey those rules during combat, ergo, it's combat behavior is driven by those rules.

    This isn't SE's first attempt at "programmable" characters. FFXII and FFXIII have programmable party members. I'm sure they can create improved versions of those.
    (2)

  2. #2
    Player
    cookiecutter's Avatar
    Join Date
    Jul 2014
    Posts
    204
    Character
    Sylvie Nevana
    World
    Adamantoise
    Main Class
    Arcanist Lv 100
    By some of their recent actions it seems like SE is trying to steer away from the class system. For example, the ninja not providing cross class skills, classes not being initially raid viable, and, the dark knight lacking a strict class. I think its more likely if SE, just created another carbuncle (diamond, ruby, etc.) that was strictly usable by the summoner class.
    (0)

  3. #3
    Player
    bideogames's Avatar
    Join Date
    Aug 2014
    Posts
    75
    Character
    Pascal Leroux
    World
    Excalibur
    Main Class
    Astrologian Lv 70
    also add wind-up carbuncles. thanks
    (4)

  4. #4
    Player
    Jacost's Avatar
    Join Date
    Aug 2013
    Posts
    316
    Character
    Jeyrr Stenn
    World
    Moogle
    Main Class
    Astrologian Lv 90
    The classes are Tanaka's leftovers, which SE would rather like to be off the table but are too polite to mention to the waiters, who are busy with other things.
    (2)

  5. #5
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Jacost View Post
    The classes are Tanaka's leftovers, which SE would rather like to be off the table but are too polite to mention to the waiters, who are busy with other things.
    That said, the Classes do have nice lore. Their quests are well written, even the ROG ones. It's also nice that you can visit your Classes' HQ - helps ground you in the game world.

    Currently Job design has it's limitations, namely SE is restrict in what they can add or do with them due to balance - especially so if they are following WoW's "bring the player not the class" modus op. Everyone ends up fairly homogeneous or some raiders will QQ their eyes out because they did 1% less DPS than their peeps and got benched. No one has "special skills" anymore.

    Also, "programmable"/trainable pets are something I would like to see done in an MMO - instead of just cloning WoW's just-a-mobile-DoT-that-occasional-drops-dead Warlock pets again and again in every damn MMO.
    (0)

  6. #6
    Player
    Edeline's Avatar
    Join Date
    May 2014
    Posts
    381
    Character
    Oerba'dia Vanille
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Bishop81 View Post
    This isn't SE's first attempt at "programmable" characters. FFXII and FFXIII have programmable party members. I'm sure they can create improved versions of those.
    FFVIII - You could train your G.F. to gain abilites, plus training them in battle to gain afinity to summon faster.
    FFX - You could practically train and change the whole sphere tablet to modify your stats as you please.
    FFX-2 - Training every dressphere to unlock new abilities and training to complete each ability in battle.
    (0)
    Last edited by Edeline; 12-13-2014 at 08:40 AM.

  7. #7
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Bishop81 View Post
    A while back I made a thread about "expanding" Classes, but everyone was defensive about their raid spot.
    It was nothing about "losing raid spots" It was that your idea was bad as it would totally destroy any need for jobs.

    Get over yourself champ.
    (2)

  8. #8
    Player Ilitsa's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,132
    Character
    Ilitsa Samariya
    World
    Siren
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by cookiecutter View Post
    the ninja not providing cross class skills
    Perfect Dodge, Goad, Death Blossom, can all be cross-classed, technically.
    (0)

  9. #9
    Player
    cookiecutter's Avatar
    Join Date
    Jul 2014
    Posts
    204
    Character
    Sylvie Nevana
    World
    Adamantoise
    Main Class
    Arcanist Lv 100
    Cross classed to jobs. Sorry I wasn't specific.
    (0)

  10. #10
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by cookiecutter View Post
    Cross classed to jobs. Sorry I wasn't specific.
    That's because they didn't want to remake all the cross abilities for all the classes to include rogue, it will happen in 3.0 imo.
    (0)

Page 1 of 2 1 2 LastLast