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  1. #1
    Player
    BigPapaSmurf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Piper Bell
    World
    Coeurl
    Main Class
    Goldsmith Lv 50

    EX Dungeons, may we please have them?

    http://forum.square-enix.com/ffxiv/t...=1#post2609837

    Q8: Currently, there are a lot of content for the hardcore users and the casual users, but not many for the mid-tier users. Are there any plans to implement additional content for the mid-tier users that are able to beat Crystal Tower, but not the Coil of Bahamut?

    A8: In the upcoming expansion, we will be introducing a new content for the mid-tier users which is currently referred to as “free company craft” (final name TBD). Additionally, we are planning to implement normal modes and hard modes for the raid dungeons. Please look forward to it!

    Any chance this same approach can be applied to Dungeons?

    Tired of the mechanically easy/simple dungeons we have now (Fenrir boiling down to "hide behind a crystal about 3 times").

    Yoshi-P, in response, once said that Coil-difficulty dungeons aren't going to happen... well, I'm here to say that they don't have to be Coil-difficulty, just significantly harder in general (more mechanically complex, statistical difficulty can only phase a seasoned MMO player so much).

    Also, OPTIONAL (for all the people who say they don't want to be forced into harder content).
    (5)
    Last edited by BigPapaSmurf; 12-13-2014 at 03:59 AM.

  2. #2
    Player
    Eisengrim's Avatar
    Join Date
    Jun 2013
    Posts
    136
    Character
    Rinh Elahka
    World
    Leviathan
    Main Class
    Pugilist Lv 54
    They tried that once with pharos sirius and people cried until it was nerfed.
    (1)

  3. #3
    Player
    Prototype909's Avatar
    Join Date
    Aug 2013
    Posts
    532
    Character
    Haken Browning
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Eisengrim View Post
    They tried that once with pharos sirius and people cried until it was nerfed.
    Because the rewards were the same as other less difficult dungeons, which were also irrelevant by that point in the game's lifespan due to widespread access to i70 and i90 pieces. Nobody wants to expend more effort for the same reward.
    (5)

  4. #4
    Moderator Enkrateia's Avatar
    Join Date
    Feb 2011
    Posts
    200
    Greetings!

    It seems that you have already made a post about this particular question from the Producer's Letter Live. If you wish to continue this discussion, you should use that thread, and not create additional threads about the same issue. Because of this, I will be closing this thread.

    LGM Enkrateia
    (6)