
Originally Posted by
Ooshima
Unfortunately I'm not on Steam (nor use it) so I can't be there. Anyways I don't think there's really a thing called spike/sustained for BRD. Eventually it comes down to the application of buffs and ensuring that your DoTs are always buffed when possible, and a priority system. We don't have a large standard deviation in our damage range and what causes the most deviation is BL procs.
However, what makes a significant difference here is that in an actual battle, like coil, you have to incorporate X-Pot usage into your buff rotation and opener. In your DoT opener, it is a waste of X-Pot time because aren't fully abusing it. If you are trying to do those things and "spreading things out" for so called "sustained damage" then you aren't maximizing your pot. That is why you will see top end game bards deploy an opener that allows them to dump the most amount of damage possible from the start, fully utilizing the X-Pot buff.ve seen it, and I've been interested for awhile. The most ideal situation is having Raging Strikes, IR , Hawk's Eye and BfB up for the entire duration of the X-Pot, fully abusing it and hoping that you get BL procs and Straighter Shot procs. For me, if I get lucky with procs during openers, I may very well be floating around 480-510 ish range with the crappy IL120 bow and around IL113ish gears for 1.5 mins to 2 mins into the fight before normalizing.
As a side talk, can't wait to get the Yoichi Bow and see more pewpewpew. No intention to upgrade the Magitek Bow, just going to use twine for armor.