Quote Originally Posted by Chain View Post
Another thing that makes the game feel ancient is the "click here to do anything" button. For instance, the elevator in limsa, why do I have to ask and confirm to use it -.- then watch a small cutscene. It'd be quicker to take the stairs since it doesnt take two clicks and a movie. Why can't I just stand up if I try to run? Instead of having to open my menu and tell my character to stand up.

Admit it or not but there IS a standard in the MMO world for quality of life. It doesn't matter how much content you add, people are going to give up if you don't bring your UI and game behavior up to modern standards.
You mean that having to click on an enemy twice to attack him or fumble around with a targeting system that makes you manually cycle through all of the 20 mobs in the area or decides to start moving the cursor on the action bar instead of targeting a mob doesn't live up to modern MMO standards?

Or a crafting system in where you have to scroll down to use special skills because the interface won't show more than 4 items at a time is a bad interface?

Or the lack of a proper AH that most games have is a bad idea?