A game engine is more than just graphics. It's the toolset they use for working on the game. If that toolset sucks, then it hinders their ability to make changes. You know how people in the game are complaining about the bad interface and how some basic features are lacking? Well if the toolset is of the same quality as the rest of the game, you can be sure it's hurting the dev team.Originally Posted by Tsukino
Then perhaps SE failed by trying to design the game for the east first seeing that FF14 isYou know what would be even better? If American PC gamers would realize that SE is a Japanese company and far more people in Japan are interested in and capable of playing an MMO on their home console than a PC, and that SE would fail miserably trying to run a game that didn't cater to their own country's population. Bonus points if they also finally understand that FFXIV specifically is completely doomed without its last chance to regain subscribers with a re-launch for the PS3 after they fix things up.
1. Currently PC only
2. Has an interface that sucks for PC use
3. There's no mention of a PS3 release date so all those people this game was designed for still can't play it.
4. Forgetting that most MMO players use a PC instead of a PS3 for gaming so this game was optimized for a niche market to begin with.
/facepalm

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