Quote Originally Posted by MaethusXion View Post
I can see them adding a Darkhold HM in 3.0 as an "introductory" dungeon, cause Dzemael is a Ishgardian House.
I've always had this quiet fantasy that, someday, the Darkhold would become an open-world cave zone that was entry-gated to completing certain 3.0 content. Ishgard will have reclaimed and completed chunks of the interior, finally succeeding in linking several areas of the Coerthas region together via the cave system and creating camps within. Adventurers could come in via different zones (Central Highlands, Western Highlands, etc.) and either do content at the inner camps, or help clear the "more cave than keep" areas of mobs that have wandered in (or broken in from the Void). Hell, the FATEs write themselves and you could even build it up over time like Revenant's Toll if you wanted to. There's a depressing, almost nonsensical lack of open-world cave zones in this game and its always made me sad.