Abilities Removed from the arcanist -> Psyheal, Res. Tri-disaster, Ruin II < Garada Contagion, virus
Reason -> Psyheal/Raise isn't required for damage dealer. helpful Yes. not required. these are easily gained from cross-class skills from whm
Tri-disaster - in a whole is a bad spell. there only a few instants that is useful. if anything too sitautional to be useful
Ruin/Ruin II - need to be completely revamped > there isn't a need for a second ruin if damage is gonna be same as the first. ill start on this after give reason why
Garada Contagon - is overpowered probably one of main reasons why we not getting any new pet's at this moment cause this skill alone. remove it may seem like a huge nerf to us summoners but ill explain please read below
Bonus's
Summoner's Pets no based on type's but different types of situations. meaning single summoner be using ifirit/garada/levithan/ramuh/shiva . watch depends on the battle there fixing fight each egi is balanced for the right type situation . only one this doesnt stand for is titan
Ruin - Ruin - now deals 60 potency damage and increases +20 potency if casted again within 8 seconds. this can stack up 3 times . in addition new ruin is instant cast. max potency is 120 potency + (summoner only have there Physical damage reduced by 10% for 8 seconds on 4th cast) (Scholar only + there next heal will heal 20% more damage (Ruin is no longer a cross-class ability)
Poison (Summoner) - Deal's 15 potency damage over 60 seconds (Poison is long lasting if target is killed by Poison.Bio. Bio or Miasma they will explode dealing 80 additional potency to nearby enemies inflicting bind for 10 seconds (Poison is instant cast but has 60 second recast time)
Poison (Scholar) - Does what Poison 1 does but deals 15 potency over 60 seconds but instead of dealing damage it weakens all nearby targets damage by 20% this does not stack with ruins damage reduction
Bio - gain at higher level now however Bio pretty much stays the same
Bio II - however deals 80 potency damage addition to its normal effects
Miasma - Stays the same
Miasma II - no longer causes heavy and disease instead it inflicts current virus to all nearby enemies. however gains virus's cool-down and gains damage increase and duration 15 seconds
Deproshell - 100 potency as damage Increases all damage done on target by 15% both magical and physical by 10% for 8 seconds *cost Aetherflow stack"
Energy Drain - Drains twice as much MP (scholar only)
Energy Drain - Drains HP equal to amount of damage dealt (summoner only)
Bane (also spreads poison)
Shadow Flare - Shadow Flare - Slow is increased to 10%
Ifirt - is able to put his fire-shield on other members of the party
Garada- gains the ability blink - does have hide cd but allow summoner or summoners allies one of them to dodge 3 hits in row 120 second cd
titan - has its over all defense increased cause the losing of psyheal
Sustain has its healing increased can be casted on other players as a HoT - this can be cross-class ability
Rouse can be placed on another player (scholar only)
Rouse lasts twice as long (summoner only)
New Ability for scholar/summoner that cost Aetherflow
Contagion - (cost 3 Aetherflows adds 15 seconds to your dot's can only be used 120 seconds) cost 35% MP summoner only ability
reraise - cost 3 Aetherflows) if targets HP is to fall to 0 instead it be healed 100% HP this is scholar only ability cost 35% Scholars MP