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  1. #11
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    So I'm 59, and I'll probably be level 60 tomorrow. Overall I'm relatively disappointed in the new skills we got as a whole. Of the four I've played with, here are my thoughts:

    • Smoke Screen: This would be a nicer ability if we could target ourselves with it. As is, it does little to adjust our playstyle and the enmity drop itself doesn't seem to be all that high. It's capped at some number, as there have been times I've not been able to get aggro from a healer after using it on them. All in all, especially with the addition of Shadewalker, this just feels like very marginal utility.
    • Armor Crush: Being able to extend Huton really increases our flexibility, and as should be expected, this is the best of our new additions. I don't really have anything negative to say about this, though I wish they had added it to the end of Shadow Fang instead of Gust Slash. At times it feels a little awkward needing to juggle three combos on Gust Slash. This is our only exciting ability, easily.
    • Shadewalker: This has proven fairly useful in Duty Finder so far, since you never know how your gear will compare to your tank's. However, in more controlled settings (with friends and/or an Alexander static), I don't see this being very useful in the long term unless they do some weird things with fight mechanics.
    • Duality: While dropping 2k+ damage with one Aeolian Edge is fairly nice, the cooldown on this feels rather long. It feels as though this could use an extra something.

    I've not used Dream Within a Dream yet, though as another oGCD damage filler, it's not really anything to write home about. We got one too many abilities to manipulate enmity, and if one of those had been swapped for a new Weaponskill or perhaps something defensive even, I feel like there would be more to be excited about.

    That being said, I'm still having a blast. The addition of positionals is taking some time to get used to, but in general we can still largely sit on the rear as we used to, since we'll only need to hit Armor Crush on longer fights (I don't tend to hit it until I have less than 15 seconds on Huton if I can help it, otherwise trying to get Aeolian Edges in). Damage still feels high at least from relative experiences in Duty Finder, so we should still be desirable in that regard.
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    Last edited by Alahra; 06-23-2015 at 02:37 PM. Reason: character limits