i'm a bit astonished, did you read any of my post? i means i did bring information. we do have already information that are enough for know if it gonna work or not.
the fact that the refresh huton skill is behind guts slash is an information enough for know how will change our cycle only with this. and you will note i don't use information about musou sandan, since it clearly not enough for know what they means by three stage attack.
the simple fact to have the refresh huton skill behind guts slash means it will take more of 6 second for use it. it will recquire 3 action into GCD for be used... with the current combo system is far more than enough for know how it will affect our capacity. with a duration of 70 second for huton and our cycle based on duration of 30 second. explain me something, how this information is not enough for say that aeolian edge will be used far less with this skill? at best it will be used every 30 second... since we only have a windows of 4 action outside the refresh of the dot and debuff.
explain me how is not enough for understand this? how try this will change the number? time is time, wherever you are, it's something that not change. please, try to look at your own cycle now. and tell i'm wrong? instead to defend the decision of SE, maybe it's time to look at what was done so far and what they have announced.
4 information was given that was enough for know how they will affect the ninja in heavenward.
1) the refresh huton skill is into a combo behind guts slash
2) the add of a skill for transfert enemity to a teammate
3) the add of a skill for reduce the enmity of a teammate
4) the add of positional to several skill already existing.
this last one was proved and not by only me, that this decision was not good. we can argue about how it will...maybe...be good and doable.
it don't change 2 point:
- do it will bring fun to the jobs? like you said yourself, the ninja is not about positional but about manage different stuff, like the duration of our dot and debuff plus the use of the mudra systeme. how add positional that will add to our task to check our position will bring fun to our jobs? and don't hope that positional will have another effect than reduce potency if you don't match it. it's a restriction, a nerf, it was presented like this every time they have talk of it.
- the fact that a part of the ninja community did choose a jobs for what it is now, a jobs with different mechanic and ask to play differently of the dragoon and the monk. why this group of person don't deserve to be defended? why them concern about a change not adapted to the jobs is not legitimate?
please tell me? because you think we need more information? about what? which skill will have it? yeah it will help to find a way to make it work. true, i never did said it was impossible, i have used the term that it will recquire more skill.
please, don't tell me you don't have any concern about them decision concerning the ninja, or simply them... way to handle this? between yoshida that say that ninja don't need to get more mechanic from a freaking expansion!
because it was added recently, forgeting that get 10 more level is irrevelant to the fact that the jobs was added more of 6 month ago. an expansion, like the name implie, expand the class, the world, the mechanic we gonna use.
and the more brillant reason to add positional to ninja more of 6 month after it realase. because tank are the one that fight head on... this one is brillant.. i'm sorry i have never seen someone take other for idiot more than this one, i know it look rude from me and sorry for this... but, explain me how this escuse work about the fact that they did take out recently most of the positional of the dragoon? ohh and what is Sneak attack then? because it recquire to be in front, do that make us tank?
i will be blunt, add positional to every melee jobs is the worst idea ever, it don't balance, all it do it's make all melee jobs feel the same. instead to work on the difference of each jobs... they did decide to make them be the same. sorry but this sole point, worry me a loooot.
i want you to answer a question, a simple question:
why play ninja in heavenward? no it's more, why bring ninja in raid in heavenward?
indeed we still have TA buff, but it will be a jobs that will recquire far more skill for be played, the number of ninja that will be able to pull the max dps, will drop. soo far exept trick attack debuff (since goad was confirmed to be nerfed) we will become something close of the dragoon and monk.... and still have our concern about mudra lag...
explain me why this sole trouble that need to be fixed for our jobs... was not them priority? because let's be blunt, they can't fix it. since the trouble don't lie in the mechanic, but into how the game work.... if we was in other mmorpg, we will have far less trouble, make everything be on server side is them main error and was said a looot of time.
we can argue all day long about this futur change... about to have or not enough information for know how it will work. you believe what you want and it's right to believe what i want. but more important it's the function of a forum, to be used for tell our concern about something. minimize the impact of this change is your right. but believe me when i say, that i really hope to be wrong. sadly soo far all the information we did get don't bring me any hope for our jobs.


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