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  1. #11
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    I mean, I played WoW since the start of BC myself and mostly melee.
    But that model doesn't apply here because even the Rogue and Feral druid "positionals" are just flavor or for ganking.

    Hence their whole melee model is completely different.
    Plus you can't really compare to WoW classes which are super easy now anyway.
    So yea, I don't think WoW is really relevant to SE balance.

    If we were to take other games into account, I'll say that I'm probably only okay with positionals because I played so many games (particularly WoW) where melee really just stood against a mob and wailed on it.
    And though adding positionals to NIN may be homogenization within FFXIV, not having it makes NIN more like all the other melee outside of FFXIV.

    I've explained across many threads why I don't mind positionals, and I don't think our rotation is too hard with it either.
    I'm not even saying it's needed, and I would never have asked for it before. But I don't mind supporting them when they've already decided to add it.

    Honestly, some people say they joined Ninja to not deal with positionals.
    Then they act like their the true voices of the class. Yet they only joined it to get away from something else.
    Silent, you yourself, have shown little love for most of what makes up the class.

    You say the rotation is messy because of your combo branches off. (Clearly part of the base design)
    You say the rotation is hard to keep track of (in a negative way) because everything isn't lined up neatly. (Also base design)
    You seem to like the Ninjutsu but always complain about the mudra lag associated.
    That last is understandable, but the only thing you actually seem to like about ninja is unenjoyable to perform when actually playing.

    If some people only joined this class to get away from positionals, that really doesn't say anything about how much they really identify with the Job.
    It really just says how much they wanted to get away from something else.
    They might just flip Jobs to whatever has the least positionals in HW but if they really played NIN just to get away from positionals, then that's not really a loss.


    Anyway, I'm not really going to argue or discuss more with you until after the patch notes.
    Because you've obviously gotten yourself super upset on partial information and can't seem to wait until we actually get enough information to understand NIN post Heavensward, holistically.
    You're just rambling on speculation, some of which I find ridiculous (such as keeping 50 balanced because some people won't buy Heavensward).

    Sure, something could be said about the lack of information.
    But that's a PR-developer decision. They probably want some to be more of a surprise and probably also want to leave room for some testing.

    Either way, nothing we say before we actually get to play is going to influence them, so what's the point of your whining now?
    I'm pretty sure they're smart enough not to consider it since you haven't actually played yet.

    Maybe you (and the rest) will still hate it after release, but that's empty speculation.
    Thus, it's meaningless.
    (9)
    Last edited by Allyrion; 06-08-2015 at 02:14 PM.