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  1. #1
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Posted this in Eliroos thread on reddit

    Also went ahead and got some numbers for you,
    Fuma: http://puu.sh/dxBfd/54aad59b4d.png Raiton: http://puu.sh/dxBiX/7cfc1c9756.png
    In the parses you can see the damage variance on fuma is 626~673 non crit (not counting crits because I do not have enough), while Raiton is 702~746
    So for the high end I lose 120 dmg per mudra (746 - 626), while on the low end you lose 29 damage (702 - 673), so the damage variance (for the small sample size I did anyways) is 29~120 dmg lost per mudra.
    If you average the numbers in the parse out you get 718.4 for raiton, we shall round up for worst case scenario, 719, and 651.8 for fuma, we shall round down for again for worst case scenario.
    719 - 651 = 68.
    On average you can expect to lose 68 damage per mudra based on the numbers I presented.
    Using the numbers you showed in your original post 10 fuma (3160) vs 10 raiton (3600), you would lose a total of 440 potency over that course of time. If we use the average we are losing a total of 680 damage (1200 if we use the highend number). Using spinning egde (again assuming the worse case scenario, the 2 gcds that you gain from using fuma will be spinning edge), which averages 390 for me, the 2 GCDs you would gain (4.6 seconds) will be made up for damage wise, but not potency wise. 390 (2 spinning egdes) x 2 (2 gcds gained from using fuma) = 780 but, 440 - 300 = 140, so while you may lose 140 potency, the damage can either be made up for a gain of 100 damage or a loss of 420 damage.

    This is all assuming the worst case scenario, if you end up on anything other than spinning edge you are most likely looking at a DPS gain over raiton.
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  2. #2
    Player

    Join Date
    Nov 2014
    Posts
    389
    should keep in mind these numbers for gcd clipping are on the generous side for me personally. my mudras are slower in pve instances and open world; estate is generally always very responsive for mudra speed, and a bit unrealistic because everything else isn't as smooth in comparison lol. realistically in a raid, you're gonna clip your gcd even more.

    Quote Originally Posted by Arkenne View Post
    I know its meaningless and pointless to just post for this but


    OTL!!!

    I want that latency...
    Seriously, this Mudra system feels like bloodline-skills from birth for our characters <- Given that it practically depends on where you play from.
    asian mmo games have to have a certain ping-carried factor! it's just how it is~
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  3. #3
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Aiurily View Post
    should keep in mind these numbers for gcd clipping are on the generous side for me personally. my mudras are slower in pve instances and open world; estate is generally always very responsive for mudra speed, and a bit unrealistic because everything else isn't as smooth in comparison lol. realistically in a raid, you're gonna clip your gcd even more.

    asian mmo games have to have a certain ping-carried factor! it's just how it is~
    Every time I mudra in final coil I be like

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