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  1. #1
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    No. The GDC is actually calculated from the SS you're using in Z1. But it isn't as easy as plugging in numbers. You need to take into account Huton which has a specific duration, Kiss of the Wasp/Viper, -10% resists, BFB/IR,oCDs and the sim is set-up so it checks buffs/skills at every interval of the rotation and allows you to freely change the order of abilities, instead of hard coding it. It has a VERY steep learning curve.

    As I said, I'll set it up as I'll need to check it through many times and thoroughly test it for accuracy before I want to give out weights for it. I hate giving out half finished or inaccurate numbers. Don't stress yourself with trying to calculate weights at the moment
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  2. #2
    Player
    treuhavik's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    689
    Character
    Vik Vicious
    World
    Hyperion
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Dervy View Post
    No. The GDC is actually calculated from the SS you're using in Z1. But it isn't as easy as plugging in numbers. You need to take into account Huton which has a specific duration, Kiss of the Wasp/Viper, -10% resists, BFB/IR,oCDs and the sim is set-up so it checks buffs/skills at every interval of the rotation and allows you to freely change the order of abilities, instead of hard coding it. It has a VERY steep learning curve.

    As I said, I'll set it up as I'll need to check it through many times and thoroughly test it for accuracy before I want to give out weights for it. I hate giving out half finished or inaccurate numbers. Don't stress yourself with trying to calculate weights at the moment
    I'll leave it to you then. Though, won't we need to establish a concrete 'rotation' to even begin the sim?
    (0)
    Last edited by treuhavik; 12-14-2014 at 05:09 AM.