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  1. #1
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Well, no one's responded to the questions yet but I want to ask another one anyway.

    I've read it's more damage to put up the slashing debuff before dots. So debuffs affect dots.
    Now I know that dots snapshot buffs. Is the same true for debuffs?

    Now this isn't really important for the slashing debuff since you try to always keep up.
    It is relevant for Trick Attack's Vulnerability Up debuff though. Can I snapshot that debuff on a dot?
    If not, it seems like a waste to refresh dots within that window.
    If it snapshots, it'd be a increase if they happen to line up. If it doesn't, it might be better to Trick Attack after you just refreshed your dots so that you get more direct attacks in.

    So does anyone know if dots snapshot Vulnerability Up particularly?
    (0)

  2. #2
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Debuffs like -% Slashing/Piercing DO NOT affect DoTs. You put them before hand however, as they buff the initial attack of said DoT, plus a myriad of other reasons.

    Vulnerability does affect DoTs afaik as it just increases their damage taken. It doesn't reduce their stats.
    (3)
    Last edited by Dervy; 05-18-2015 at 08:46 AM.

  3. #3
    Player
    Kholdy's Avatar
    Join Date
    Sep 2014
    Posts
    15
    Character
    Tsumiki Miniwa
    World
    Balmung
    Main Class
    Conjurer Lv 50
    How do I play Ninja with trash? I know my rotation well and can put up good numbers on bosses, but I'm still getting beat every time there's a trash pull.

    Doton seems to be hit or miss, depending on if the trash will die fast or slow. Should I be using Shadow Fang + Mutilate on all enemies of that pull, or should I be focusing my main rotation on a single enemy? Should I be using Death Blossom?
    (0)

  4. #4
    Player
    Kanemano's Avatar
    Join Date
    Jul 2012
    Posts
    105
    Character
    Kanemano Manomano
    World
    Sargatanas
    Main Class
    Lancer Lv 90
    If you're with another strong aoe dps (blm), and the trash pulls are massive:
    Pre-Huton during the pull (time so ninjutsu is up before the trash is completely gathered), then Internal Release + Blood for Blood while running up to the trash pile > Katon > Kassatsu > Katon > Death Blossom spam (weave in off GCD attacks when up between Death Blossom, invigorate at <600 tp) is what I do. This is easily sustainable when trash pulls are super pulls that are no more than 2 encounters before a boss. If the other dps is good, you sometimes don't even need invigorate.

    If you're running with a weaker aoe dps (depends on other player skill/gear), you may want to replace the Kassatsu Katon with Kassatsu Doton, as the ticks are affected by Kassatsu force crit afaik. The longer trash encounter better utilizes Doton uptime, but typically I find that if this is the case, you're likely to be more tp starved during the next pull (if 2-pull before boss), since you expend more tp because of the longer trash encounter.

    If you're bottoming out on tp and the trash mobs are not yet dead, you're probably better off not doing big pulls, and likely more efficient single targeting smaller groups. It's pointless to grab big groups if you can't aoe them down quickly, which is a mistake I see a lot of people do.
    (2)
    Last edited by Kanemano; 05-21-2015 at 01:43 PM.

  5. #5
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Don't worry guys sounds like Ninjas are getting positionals and still get to deal with mudra lag AND even better another mostly useless utility spell that lowers threat.

    And positional are the best case situation from how the translation sounded.
    (0)
    Last edited by Pluvia; 05-22-2015 at 03:16 AM.

  6. #6
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Pluvia View Post
    Don't worry guys sounds like Ninjas are getting positionals and still get to deal with mudra lag AND even better another mostly useless utility spell that lowers threat.

    And positional are the best case situation from how the translation sounded.
    Well, they implied that we can extend Fuuton instead of recasting it.
    Taking away one of the 3-mudra casts would be really helpful since that's where you really feel the lag.
    I can deal with just Suiton, and positionals aren't a big deal coming from Monk.
    More utility is good, but it can't be too useful to make NIN mandatory for just that.

    There were some new damage moves in the video that they didn't explain.
    (0)

  7. #7
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Allyrion View Post
    Well, they implied that we can extend Fuuton instead of recasting it.
    Taking away one of the 3-mudra casts would be really helpful since that's where you really feel the lag.
    I can deal with just Suiton, and positionals aren't a big deal coming from Monk.
    More utility is good, but it can't be too useful to make NIN mandatory for just that.

    There were some new damage moves in the video that they didn't explain.
    Well lets just hope they balance it well. But i have this feeling its going to be monk or go home for progression all over again.
    (0)
    Last edited by Pluvia; 05-22-2015 at 03:31 AM.

  8. #8
    Player
    Crescent_Dusk's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Crescent Dusk
    World
    Exodus
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Pluvia View Post
    Well lets just hope they balance it well. But i have this feeling its going to be monk or go home for progression all over again.
    lol NIN have been favored over monk for a while and here you are whining about monks. Trick Attack and Goad in addition to similar DPS output without positionals is what put NIN in a category of its own.

    Try losing your mudras everytime a boss goes up in the air or you get targeted by a mechanic, then we'll talk. But monks have that oh so "useful' Mantra.
    (0)

  9. #9
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Crescent_Dusk View Post
    lol NIN have been favored over monk for a while and here you are whining about monks. Trick Attack and Goad in addition to similar DPS output without positionals is what put NIN in a category of its own.

    Try losing your mudras everytime a boss goes up in the air or you get targeted by a mechanic, then we'll talk. But monks have that oh so "useful' Mantra.
    And monks have always been the go too melee for progression and ninja barely does more damage then monk you can't be Dragon kick and 20% mantra for progression. I guess if you tank really sucks(get a new one) the aggro thing will be useful. Also most peoples mudra lag its a dps loss to use raiton so a lot of ninjas are using fuma shuriken so no refreshing Huton really isn't that awsome.
    (0)
    Last edited by Pluvia; 05-22-2015 at 11:39 AM.

  10. #10
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Pluvia View Post
    Don't worry guys sounds like Ninjas are getting positionals and still get to deal with mudra lag AND even better another mostly useless utility spell that lowers threat.
    Mostly useless? Opening on an add with a 2k TA crit hurts for aggro. If I now have an option to not pull aggro while doing that, I will quite gladly take it. Especially since NIN and MNK currently have no way to manage aggro aside from either not DPSing or dying.
    (0)

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