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  1. #351
    Player
    Kilio's Avatar
    Join Date
    Nov 2013
    Posts
    20
    Character
    Kilio Karasu
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by poipoy View Post
    snip
    Thanks for your advise. 450 would be the average for all phases from the beginning to the end, wasn't sure on individual phases lol. Will see how much my dps on individual phase next lockout then. Anyway finally downed T13 this week, and still 1 loot wasted ( DRG pants ) sigh
    (0)

  2. #352
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Aiurily View Post
    doing se>trick>sf will still get a buffed sf, i've tested this
    Yeah, as long as the debuff appears on the mob's status effects, it should apply. It's possible the circumstances may have been different at the time it was tested, or the guy is just too wicked fast for it, but the animation/application is pretty quick for me.
    (0)

  3. #353
    Player
    dioxideUniversa's Avatar
    Join Date
    Mar 2014
    Posts
    38
    Character
    Angela Moray
    World
    Mateus
    Main Class
    Marauder Lv 60
    For short fights (trash or adds that die really fast, etc.,) what is the most optimal way to use Mutilate and Dancing Edge? Coming from Dragoon, if a target is not going to live long enough for DoTs to tick, typically you skip them and only go for -Pierce resist. However, that's a 2nd hit attack for Dragoon whereas -Slash resist is a 3rd hit attack for Ninja. So:

    -If Mutilate won't tick for a majority of its duration, is it worth the GCD? (Same applies for SF I assume?)

    -Is it still worth applying -Slash resist, even though it's at the very end of a combo and takes more time than the example of Dragoon's Dis?

    -A post earlier said DoT all the trash on multi-target pulls ( Mut -> SF. ) This takes a good ~6 seconds per mob, taking a decent amount away from single-target endeavors. Worth it?


    Thanks for the input and sorry if this has been covered before!
    (0)

  4. #354
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Quote Originally Posted by SunnyHirose View Post
    Yeah, as long as the debuff appears on the mob's status effects, it should apply. It's possible the circumstances may have been different at the time it was tested, or the guy is just too wicked fast for it, but the animation/application is pretty quick for me.
    Yea i just tried it again the Kass+ TA oGCD vs TA+Kass oGCD, and both are giving me same DoT dmg ticks, plus i have a little more wiggle room in Kass+TA so it never clips (versus TA+Kass where it seems if im not absolutely perfect it will clip slightly). Works for me.
    (0)

  5. #355
    Player

    Join Date
    Nov 2014
    Posts
    389
    maybe just me, but fcob is super laggy lately, compared to open world or anywhere else. hate it hate it hate it~
    (0)

  6. #356
    Player
    Kidkaze's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    117
    Character
    Kid Kaze
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Aiurily View Post
    maybe just me, but fcob is super laggy lately, compared to open world or anywhere else. hate it hate it hate it~
    I'm having the same issue, everywhere else is fine, but in FCoB, trying to get mudras off is like wading through treacle.
    (0)

  7. #357
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Aiurily View Post
    maybe just me, but fcob is super laggy lately, compared to open world or anywhere else. hate it hate it hate it~
    Yep! Been that way for me pretty much all the time lol. The struggle is real xD
    (0)

  8. #358
    Player
    LunethR's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    3
    Character
    Luneth Ramon
    World
    Malboro
    Main Class
    Gladiator Lv 57
    Hi everyone! I come to this thread with a question concerning Mutilate. I posted this on the ffxiv subreddit, but I wanted to see some opinions here. I've heard from more than one person that Mutilate is a waste of TP, and that they are parsing even better when it is not included in their rotation.

    Sorry if this question was already asked, but that seems weird to me, seeing how mutilate has pretty good potency all around.
    (0)

  9. #359
    Player
    Best-MNK-NA's Avatar
    Join Date
    Aug 2014
    Posts
    52
    Character
    Meat Chiefkabob
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by LunethR View Post
    Hi everyone! I come to this thread with a question concerning Mutilate. I posted this on the ffxiv subreddit, but I wanted to see some opinions here. I've heard from more than one person that Mutilate is a waste of TP, and that they are parsing even better when it is not included in their rotation.

    Sorry if this question was already asked, but that seems weird to me, seeing how mutilate has pretty good potency all around.
    I could see dropping Mutialte in a tp starved situation since it's your least efficient move tp wise. But outside of those dire emergencies, it's your second strongest GCD ability (3rd strongest after Trick Attack when including all abilities) in terms of potency. There's absolutely no logical reason skipping Mutilate could at all possibly be a dps increase.
    (0)

  10. #360
    Player
    Songi's Avatar
    Join Date
    Oct 2013
    Posts
    460
    Character
    Akari Legaia
    World
    Brynhildr
    Main Class
    Ninja Lv 60
    The only reason to skip Mutilate outside of a TP emergency would be when facing off against adds that will surely die in less than 27 seconds. My only other guess is when both Shadow Fang and Mutilate are both about to drop Shadow Fang is usually the higher priority and will get put up first.
    (0)

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