What I can tell about the skills up to lvl 54 is:
Smoke Bomb: its quite underwhelming at first glance, but its surprisingly handy.
The skill itself is a Queling Strikes on a party member, not yourself.
It does NOT affect your party member's current aggro pool, but it reduces conciderably the aggro generated by said party member in the duration of the skill.
If your party member had 100 aggro points on an oponent, and did a 1000 aggro points worth of skills under its 20 seconds of effect, the skill should have at least halved that to 500 and they would end up with 600 points. The original 100 are not affected.
This skill proves its worth in duns when there are waves of enemies which are often in reach of the ranged players or catch sight of the healer much faster than the tank. Allowing the Tank to stabilize aggro in an easier manner and not waste sources on aggro generating skills alone.
Armor Crush: tho at first I believed this skill would have been better suited after Shadow Fang, having it branch after Gust Slash made it for a subtle and gentle change in the rotation rather than a complete GCD addition. Which would have on the long (or short) term ended up making the fall of Shadow Fang, Mutilate or Dancing Edge more often than one would desire to.
Armor Crush adds but another layer of priorities in the already priority ridden class of NIN. Should be used instead of Aeolian Edge at a chance that occurs once in the rotation every 18 seconds.
As in, if the rotation was MU > SF > DE > AE. At a point it would become MU > SF > DE > AC.
Keeping an eye on the Huton timer and dividing it in multiples of 18 should ease this up. You will need a minimal of 6 seconds for its use, but 'tis needless to say that if you excecute it at any moment that was not originally designed for AE, will bring about the fall of either of the buffs or debuffs.
There is also no need to use it before the 40 seconds timer, and actually, doing the rotation cycle as AE, AE, AE, AC,(AE, AC, AC, AE, AE, AC) does work just fine.
I have some theories about the other skills, but for now I will leave it here (or it will become an excesively long post)


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