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  1. #1001
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Pluvia View Post
    About the skills and the letter
    Well, I was being sarcastic there, but meh.
    Yea, I want to see how these skills are supposed to shine... I get it that at the end of ARR I just couldn't go with my NIN to anything but WoD or EX roulettes because 95% of the Tanks outside of those would lose threat to me. And even in the EX and WoD NIN DPS was pretty insane... and there were more than a few situations in which I wished to have these skills already. Even had to micromanage the Venoms because the DPS from the NIN is remarkably high from the get-go.

    So I get how its that for ARR but right now my outlook of HW is rather blurry.
    All I can see, right now, is that MNK and DRG (and even BRD, BLM and SMN) have quite the burst that could make things a bit unstable for the Tank, and they gave, or rather pushed onto, the NIN the possibility to support them. After all, NIN's slashing debuff already boosts all the Tank's DPS, and maybe Goad was designed with Tanking support in mind.

    But the main reason as of why I think they implemented these on the NIN is because unlike MNK and DRG, NIN can start the fight with a 20% more damage and 15% faster attack from the get-go, and that it resulted in troubling the Tanks.
    (1)

  2. #1002
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Arkenne View Post
    Well, I was being sarcastic there, but meh.
    Yea, I want to see how these skills are supposed to shine... I get it that at the end of ARR I just couldn't go with my NIN to anything but WoD or EX roulettes because 95% of the Tanks outside of those would lose threat to me. And even in the EX and WoD NIN DPS was pretty insane... and there were more than a few situations in which I wished to have these skills already. Even had to micromanage the Venoms because the DPS from the NIN is remarkably high from the get-go.

    So I get how its that for ARR but right now my outlook of HW is rather blurry.
    All I can see, right now, is that MNK and DRG (and even BRD, BLM and SMN) have quite the burst that could make things a bit unstable for the Tank, and they gave, or rather pushed onto, the NIN the possibility to support them. After all, NIN's slashing debuff already boosts all the Tank's DPS, and maybe Goad was designed with Tanking support in mind.

    But the main reason as of why I think they implemented these on the NIN is because unlike MNK and DRG, NIN can start the fight with a 20% more damage and 15% faster attack from the get-go, and that it resulted in troubling the Tanks.
    None of the threat abilities work on us (the info i was getting from others on the server was incorrect i have tested it myself our second ability is for us)
    thats what i was getting at so was trying to see if i was crazy on what I was reading from the live letter
    (0)
    Last edited by Pluvia; 06-22-2015 at 03:37 PM.

  3. #1003
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Pluvia View Post
    None of the threat abilities work on us
    Okay okay =-=

    Lemme remind you that Im only 51 so I havent tried them myself, but Smoke Screen is why I said that sarcastic comment.
    Starts the fight, then that one MNK, DRG, SMN, BRD, BLM went crazy? throw them a Smoke Screen to save their asses... that was the logic in my sarcasm.

    Shadowalker is a tad weirder tho... if I get it correctly it means that 80% of the aggro we are generating in its duration will be diverted to our targetted party member...

    Altho the first one cant be used on us as you said, the 2nd one mentions some relation to our activities... so I guess thats where the comments on the live letter came from.
    (0)

  4. #1004
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Arkenne View Post
    Okay okay =-=

    Lemme remind you that Im only 51 so I havent tried them myself, but Smoke Screen is why I said that sarcastic comment.
    Starts the fight, then that one MNK, DRG, SMN, BRD, BLM went crazy? throw them a Smoke Screen to save their asses... that was the logic in my sarcasm.

    Shadowalker is a tad weirder tho... if I get it correctly it means that 80% of the aggro we are generating in its duration will be diverted to our targetted party member...

    Altho the first one cant be used on us as you said, the 2nd one mentions some relation to our activities... so I guess thats where the comments on the live letter came from.
    Oh none of my statements were against you I laughed at your sarcasm. I was being serious in the fact that their reasoning for giving threat abilities didn't translate into the game None of the threat abilities work on the ninjas themselves (have had a lot of ninjas friends confirm.) unless all of them are missing something which is why it confuses me.(I'll personally be able to test later in the day when i get to 56)

    EDIT: To simplify it. You target a party member and they receive a status effect. At the same time you receive a status effect and during its duration %80 off all your enmity is transferred to the party member you selected. No clones.
    (0)
    Last edited by Pluvia; 06-21-2015 at 04:27 AM.

  5. #1005
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Atreides View Post
    Reading that makes me glad that I decided to switch back to Monk as I feared that would happen.
    I really do hope they don't turn Ninja into the 2.0 Dragoon of this expansion though.
    I wont go saying ninja got the shirt end of the stick here. Monk got it as well.
    (0)

  6. #1006
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Butcherboy View Post
    I wont go saying ninja got the shirt end of the stick here. Monk got it as well.
    Lets agree that both monk and ninja got the shit end of the stick compared to SMN LOL
    (0)
    Last edited by Pluvia; 06-21-2015 at 04:26 AM.

  7. #1007
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Pluvia View Post
    their reasoning for giving threat abilities didn't translate into the game. None of the threat abilities work on the ninjas themselves
    Uuh... okay, maybe Im not getting the point well, so, sorry if I miss it O_o

    From what I remember of the Live Letter, they mentioned that there would be a skill to transfer your aggro on another party member so you dont have to slow down for the Tank to catch up. And thats what Shadewalker (previously wrotten at Shadowalker *slaps myself*) is, based on its description.

    As in, you could be about to start your bursting phase, and throw this skill on the Tank (which I suppose it should work on) then effectively transfer an 80% of the aggro you generated in the Shadewalker window onto the Tank.

    This one at least means like it will directly affect the NIN. At least from the sound of it...
    (1)

  8. #1008
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Arkenne View Post
    Uuh... okay, maybe Im not getting the point well, so, sorry if I miss it O_o

    From what I remember of the Live Letter, they mentioned that there would be a skill to transfer your aggro on another party member so you dont have to slow down for the Tank to catch up. And thats what Shadewalker (previously wrotten at Shadowalker *slaps myself*) is, based on its description.

    As in, you could be about to start your bursting phase, and throw this skill on the Tank (which I suppose it should work on) then effectively transfer an 80% of the aggro you generated in the Shadewalker window onto the Tank.

    This one at least means like it will directly affect the NIN. At least from the sound of it...
    K me and a friend tested it out again yes it is a misdirect type ability its just some wonky wording going to edit out the bad info from my posts
    (1)

  9. #1009
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    I'm fine with the aggro abilities, but Smoke Screen isn't really interesting.
    I thought it would be a targeted aoe, it's just a single target hate drop for someone else.

    Shadewalker is a good addition though.
    I think Shadewalker was all we really needed. Two is excessive.

    I'll see how everything feels at 60.
    (0)

  10. #1010
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Smoke Screen is basically Quelling Strikes for another player, right?
    (0)

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