This is merely my opinion - so don't bite my head off if you disagree. I am ***"NOT"*** making the argument that these items should be obtained any faster than how they are currently obtained. However, I think there are certain areas of the Zodiac questline that need to be adjusted / updated on a patch-by-patch basis.

To many, the Zodiac questline is a rewarding and fun way to spend their time (emphasis on spending of time). The main problem I have with the questline - is that the hardcore player is benefited while the casual is hindered.

Examples:
1) When the nexus questline was released - an item level 110 Novus was a more than an adequate weapon to have in dungeons / trials. Now - it is less so for players just arriving at the nexus stage.

2) When nexus was first released - there were countless players spamming trials / dungeons / etc. making it quicker to obtain light. Now - not much at all for players just arriving at the nexus stage.

3) Today - there are countless nexus players spamming dungeons for drops in DF. In a few months - you'll have the one person with nexus and a few others who are brand new to the dungeon likely quadrupling the time it takes to complete.

Basically these quests are being developed in a way where they are harder to complete the later you are to the game. I don't think any of these should be made easier - but I think adjustments should be made so that the time it takes to complete these quests does not go up. Sometimes that is unavoidable - but here I feel that there could be easy remedies if SE paid more attention to these quests each update.

Thoughts?