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  1. #1
    Player
    MasamuneBranford's Avatar
    Join Date
    Oct 2012
    Posts
    347
    Character
    Masamune Branford
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 70

    The Zodiac Quests need to be adjusted / fine-tuned on a patch-by-patch basis

    This is merely my opinion - so don't bite my head off if you disagree. I am ***"NOT"*** making the argument that these items should be obtained any faster than how they are currently obtained. However, I think there are certain areas of the Zodiac questline that need to be adjusted / updated on a patch-by-patch basis.

    To many, the Zodiac questline is a rewarding and fun way to spend their time (emphasis on spending of time). The main problem I have with the questline - is that the hardcore player is benefited while the casual is hindered.

    Examples:
    1) When the nexus questline was released - an item level 110 Novus was a more than an adequate weapon to have in dungeons / trials. Now - it is less so for players just arriving at the nexus stage.

    2) When nexus was first released - there were countless players spamming trials / dungeons / etc. making it quicker to obtain light. Now - not much at all for players just arriving at the nexus stage.

    3) Today - there are countless nexus players spamming dungeons for drops in DF. In a few months - you'll have the one person with nexus and a few others who are brand new to the dungeon likely quadrupling the time it takes to complete.

    Basically these quests are being developed in a way where they are harder to complete the later you are to the game. I don't think any of these should be made easier - but I think adjustments should be made so that the time it takes to complete these quests does not go up. Sometimes that is unavoidable - but here I feel that there could be easy remedies if SE paid more attention to these quests each update.

    Thoughts?
    (22)

  2. #2
    Player
    Mercutial's Avatar
    Join Date
    May 2014
    Posts
    428
    Character
    Mercutial Zenos
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 60
    I've thought about point 3) a bit. Ten runs thru WP and no blood drop has me wondering how limited my window of opportunity is before DPS queues become unmanageable again. I can only imagine how bad the grind will be once the initial rush dies down.
    That being said... it was nice of SE to allow someone to go in as an alt class.
    (3)

  3. #3
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    For books, they could decrease the FATE timers by 25% (FATE is the only one that stop you to make a book in just some hours)
    For Alexandrite, they could increase the soldiery rewards during 2.5 (also selling a stronger spirit bound potion in the GC shop)
    For light farming, they could double the amount of light a content give you (maybe with 3.0 or 3.1)
    (12)
    Last edited by Felis; 12-12-2014 at 01:32 AM.

  4. #4
    Player
    MasamuneBranford's Avatar
    Join Date
    Oct 2012
    Posts
    347
    Character
    Masamune Branford
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Felis View Post
    For books, they could decrease the FATE timers by 25% (FATE is the only one that stop you to make a book in just some hours)
    For Alexandrite, they could increase the soldiery rewards during 2.5
    For light farming, they could double the amount of light a content give you (maybe with 3.0 or 3.1)
    Personally - I don't think the books need to be nerfed because I feel that everyone is in the same boat as the players before. I think soldiery rewards will increase in 2.5 similar to how myth rewards increased in 2.3. I think for light - they should allow you to use any weapon of your choice and adjust light bonuses based on the average light level of the team attempting the fight or potentially have duty roulette light bonuses.
    (2)

  5. #5
    Player Adrian74's Avatar
    Join Date
    Jan 2014
    Location
    Islas Canarias, España
    Posts
    762
    Character
    I''''''''l I''''''''l
    World
    Phantom
    Main Class
    Fisher Lv 90
    I only hate one thing of this quest, that involves crafting classes 3, 3, 3, stars.... I really hate it, people can go and sell some eternal bond bracelets and then use that gil for buying those 3 star recipes while the rest of mortals have to somehow gain the gil to achieve that by other slow very slow methods....

    Doing dungeons is fine for me, you can even use other classes, that's a relief.
    (7)

  6. #6
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,918
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by MasamuneBranford View Post
    Personally - I don't think the books need to be nerfed because I feel that everyone is in the same boat as the players before. I think soldiery rewards will increase in 2.5 similar to how myth rewards increased in 2.3. I think for light - they should allow you to use any weapon of your choice and adjust light bonuses based on the average light level of the team attempting the fight or potentially have duty roulette light bonuses.
    I would love for light to be gathered by other roles other than to have your nexus equipped. It's one of the things I least enjoy about the process. The new relic hunt is so much more refreshing allowing many of us to change up and still get what we need.
    (3)

  7. #7
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    While I do agree that, the later in you are, the harder it becomes, there are a few things that never end in a way.

    1) Nexus primal grinding is still a thing. (http://www.reddit.com/live/tlfmtjl4fteo)
    2) Dungeons (Fast ques now, lots of speed runs happening)

    Honestly, you can still catch up all the way to the end but in some cases it might not even be worth it. If you were someone who was thinking of the grind now from the outside, then it's probably better to wait till expansion and the new relics.

    At this point, the relic is more for the people who have kept up to date with it then for those getting into it. Most people don't get a second relic because of the grind in itself.
    (2)

  8. #8
    Player
    KihraJhin's Avatar
    Join Date
    Dec 2014
    Posts
    36
    Character
    K'ihra Jhin
    World
    Shiva
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by LaylaTsarra View Post
    I would love for light to be gathered by other roles other than to have your nexus equipped. It's one of the things I least enjoy about the process. The new relic hunt is so much more refreshing allowing many of us to change up and still get what we need.
    This so much. I want my Monk nexus but monk in a dungeon is just so bad. I enjoy playing heals and tanks in dungeons and if I go dps I go blm because its simply the best for any dungeon. And grinding primals without a static is impossible as dps, the queue times are way too long and barely anyone still grinds light on my server. They should just make it the same mechanic as the new relic quest, give us light as long as we have a novus weapon with us, dont give us light when we have more than 1 one with us, that way its well defined to which weapon the light goes.
    (1)

  9. #9
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Adrian74 View Post
    I only hate one thing of this quest, that involves crafting classes 3, 3, 3, stars.... I really hate it, people can go and sell some eternal bond bracelets and then use that gil for buying those 3 star recipes while the rest of mortals have to somehow gain the gil to achieve that by other slow very slow methods....

    Doing dungeons is fine for me, you can even use other classes, that's a relief.
    The ingredients are not rare or expensive, except for the fish. A FC member asked me what the pumice she just gathered was for, then offered to put it in the chest. I told her to sell it, because the stuff will be going for 200 gil each in a month. Same goes for Cypress Logs. Desynth items will soon be dropping to around 25k each on MB, cheaper to make if you have that desynth leveled, Beldah'ian glass is a common drop that it will be under 20k each in a month.

    Two quests end with turning in the crafted item, wait until you are ready to finish them all before collecting your turn in items. You can hold off on the other two until that time as well (just make sure you buy your sacred spring water for 1600 tomes and bombard cores for 20k GC seals). By that time, you'll be able to buy all 8 for a fraction of what many spent getting +31 DET on their weapon.
    (0)

  10. #10
    Player
    Deathscythe343's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Zaknafein Do'urden
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    If their plan is to use the relics from pre-expansion for the post expansion quest and upgrade, there would have to be significant nerfs to the current upgrade process as a whole. The reason for this is that when the expansion comes out significantly less of the population will be doing that content, which means that significantly less of the population will be able to help with the parts that cannot be soloed. Things like the fates and dungeons.

    If this is their plan and they do not make major changes, then it seems their only other logical option would be to create a kind of catch up quest that would serve as the upgrade.
    (4)

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