How about letting every crafting class level to 50 then only one crafting class can gain levels beyond 50 whenever they increase the level cap
How about letting every crafting class level to 50 then only one crafting class can gain levels beyond 50 whenever they increase the level cap
It would be nice if characters were cheaper than $3 each. XD
~She gave her heart to a falling star~
~~~★~~~
If he's not here, then where?
~~~★~~~
~Been searching for my Afterman~
The whole system itself demands you level multiple crafts if you want to have the best skills for finished items or making parts. It was never intended to have you interact with other players to get the pieces you need. "Hey bro, mind doing 200 synths of this one part for me to get a few hq's? Thanks dude".
They would have to gut the entire system to make mastering a craft without a hundred hoops to jump through possible.
Level cap rise to 60Simply because they might want to make their favorite character a Master Blacksmith but if the character is already a Master Armorer, it's a lost goal. Permanent decisions like that kinda awkward in a game you're supposed to playing for years. Sure you could make a new character, but then you have to start from scratch with everything else and pay another dollar every month (dependent on what they do with the payment system and when they implement it).
It's not a feature I'm rooting for, but I could live with it.
Yes.
How dare they satisfy their customers. Only disaster can come from making them happy.
You can master all craft to 50 but you can only take 1 to max level there you go problem fixed.
Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner
I'm not QQ the problem is everyone level max craft which mean there noting selling on the market due to the fact everyone have max craft. So what the point of even selling item if everyone can make it themselfs?.sounds like you are the one on here QQ'ing. the people that spent the same amount of time leveling their craft as you did yours and should have just as much a right to make the high end gear. it's not their fault they did it 3-4 times and you only did it once. the QQ'ers are the ones asking for the changes because they cannot keep up not the people that have taken the time to actually use the system in place to level multiple classes and do not want to have to change after a year of leveling.
the difference here is that crafting is its own class in this game not something you do on the side. it's like saying you can only have one battle class you can cap and be effective at. this is not xi and the crafting system nor classes are the same and should not be treated as much.
They should allow everyone to level to 50 but once they rise the cap you can only master 1 craft per Char.
Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner
That's a problem simply because 1 crafter with 1 craft can pump out hundreds of items a day if they felt like it. The only real market will always be in HQ items whether they implement a master craft or not.I'm not QQ the problem is everyone level max craft which mean there noting selling on the market due to the fact everyone have max craft. So what the point of even selling item if everyone can make it themselfs?.
They should allow everyone to level to 50 but once they rise the cap you can only master 1 craft per Char.
HQ are worthless what do they give? little more def and stars that you don't even know how much it give? it noting like FFXI where +2 show you how much it really give. There other way around it to make sure the craft can't spam 50000 of same item per day.
Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner
SE please nuke forums. It's been a mistake :|
Replace crafters with a botting retainer that crafts for you. Spare people the pain.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.