I have this game in Steam but as non-steam application so it does not show my playtime. But I guess I have around 1100 or so.)
The moment you enjoyed wasting your time was not a waste of time so.. I enjoyed every hour I spent playing this game.![]()



I have this game in Steam but as non-steam application so it does not show my playtime. But I guess I have around 1100 or so.)
The moment you enjoyed wasting your time was not a waste of time so.. I enjoyed every hour I spent playing this game.![]()

1.0 ~ Excalibur
ARR ~ Excalibur
What do you mean? Of course it's technically possible. It's dead simple in fact. It could have been coded in little more than the time it took to write that post, not including compiling of course. It wouldn't work retroactively for existing characters, at least not with any of the ways I know how to do it, but it would be trivial to implement for new characters, even by someone as incompetent at programming as I am. If you spent half the time coding that you do "looking into" things you'd get orders of magnitude more done. Sometimes I wonder what's going on in game developers' brains. Their thought processes usually seem completely irrational. Granted, I'm used to working with loosely typed high level languages, but even assuming C++ or whatever takes triple the time to accomplish the same thing, the only acceptable answer to "Can we see how long we've played?" is "Already done. It'll be available next patch.".
Last edited by Vorpal_Spork; 12-13-2014 at 09:25 AM.
I play this with Steam so I already have a time.
... oh

You guys don't want to know how much of your life you have spent in game. I do. I'm curious about it. I'm over 365 days in XI >.> that is a lot of time.

365 Days in FFXI was a lot? Damn I might need to rethink my FFXI time, over the course of about 9 years playing it I racked up over 1300 days if my memory is correct, considering I was unemployed for about a total of 5 years (at least) while playing it, a good majority of my time was actually spent playing, not afk.
As far implementing this, they had it in FFXI and if memory serves me correctly, in the later parts of FFXIV 1.0, though I could be wrong on that one. Regardless though, I don't see how they would have a problem implementing this unless they're talking about having a problem determining the total playtime of players characters from the launch of ARR up until its implementation. Though even with the wording given, it sounds like two entirely different issues to me. For the record, it was as easy as typing /playtime or /playlog and you'd get a system type message displaying your total playtime from character creation until that point in days, hours, minutes, seconds (in FFXI it was this way.)
Last edited by Xine; 12-12-2014 at 12:31 PM.


I would actually like to know this too
+1

I would like to be able to see but only after requesting it from a GM. I remember another game that I played where they did it like that. That was it remained somewhat "hidden" so you don't have to see if you don't want to.


considering that XI had the feature for what seemed like forever, My fiancee played it long before I had and said it was there as long as he played it.... Why would it be technically difficult?
Personally, I think we should have a tally on character selection with TOTAL playtime across all characters. Then when you log into a character, you can see total for character maybe with a class/job most time: example On selection__total playtime 56days 6hours___ On character Ahmira Soulrage ___48 days 17h, 48% Arcanist___ maybe by /playtime for that character and /tplaytime for total playtime cumulative.
"Welcome to the ranks of the blue mages. However, at this moment you are but an empty vessel--a base creature, weaker than the most ordinary mortal. A blue mage must wrest her strength and vitality from her enemies. Show me your hunger for unrivaled power! This is the only guidance I shall give you."
~ Final Fantasy XI Treasures of Aht Urhgan
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