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  1. #51
    Player
    Aldora's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,004
    Character
    C'rysta Zeith
    World
    Sargatanas
    Main Class
    Archer Lv 90
    Quote Originally Posted by 314159265358979323846264338327 View Post
    It's not against the ToS because you aren't buying in game gil for real world money. You are buying an item from the mog station with real world money (not ToS breaking). You are then selling an in game item for in game money (also not ToS breaking). How people can think you can be banned for trading in game items for in game gil is truly mind boggling.

    I don't know why everyone is so worked up about it anyways. There are any number of items that I can make and sell for far more than a platinum bracelet, and it doesn't cost me a single real life cent.
    But that’s just the point. In this example you are selling an in-game item which you’ve created with in-game features (like crafting, gathering and purchasing ingredients from the market boards). No external incentive like Real Money has come into play here when it comes to acquiring the item you wish to sell or it’s ingredients.

    When it comes to the Wedding and Dye items you can only get by purchasing them with real money, that’s a whole different story.

    You purchase an item from the Mog station through the use of real money, then use that same item to sell it to another player for an in-game currency.

    You might think it’s mind boggling how people think you can should be banned by selling an in-game item for an in-game currency, but it’s not about selling an item for an in-game currency. It’s about how you got the in-game item which you are trying to sell for an in-game currency.

    You didn’t craft it yourself or used in-game features to gather the ingredients for it. No effort was made into creating this item, next to going to the Mog Station and purchase it with real money.

    So, yes. You are indirectly buying buying gil through the use of an in-game item you’ve purchased with real money through the use of the Mog Station.

    Unless we get an official statement from Yoshi-P, the above can be considered a bannable offense due to a violation of the ToS.
    (4)

    Credit goes to Niqo'te for her fabulous art in the "Nique's happy fun time!"-thread and Nix/Capa for the Caitlyn drawing to the right. \(^_^ )/
    Give her your support by liking their art!

  2. #52
    Player
    Edeline's Avatar
    Join Date
    May 2014
    Posts
    381
    Character
    Oerba'dia Vanille
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Aldora View Post
    But that’s just the point. In this example you are selling an in-game item which you’ve created with in-game features (like crafting, gathering and purchasing ingredients from the market boards). No external incentive like Real Money has come into play here when it comes to acquiring the item you wish to sell or it’s ingredients.

    When it comes to the Wedding and Dye items you can only get by purchasing them with real money, that’s a whole different story.

    You purchase an item from the Mog station through the use of real money, then use that same item to sell it to another player for an in-game currency.

    You might think it’s mind boggling how people think you can should be banned by selling an in-game item for an in-game currency, but it’s not about selling an item for an in-game currency. It’s about how you got the in-game item which you are trying to sell for an in-game currency.

    You didn’t craft it yourself or used in-game features to gather the ingredients for it. No effort was made into creating this item, next to going to the Mog Station and purchase it with real money.

    So, yes. You are indirectly buying buying gil through the use of an in-game item you’ve purchased with real money through the use of the Mog Station.

    Unless we get an official statement from Yoshi-P, the above can be considered a bannable offense due to a violation of the ToS.
    Like I said in my previous post,as much as I don't support it, buying gil with real money isn't against their ToS per say. It's legal as long as you're paying SE. You paid for their item, they don't care what you do with it in game. It's illegal when someone makes real money profit from someone else's business product. You play that virtual product and make profit off someone else's work. That's the only reason RMT is pursued.
    (1)
    Last edited by Edeline; 12-11-2014 at 12:24 AM.

  3. #53
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Quote Originally Posted by ZarethTolabain View Post
    This is fundamentally wrong.

    RMT, by traditional definition, is a transaction where one sells in-game currency, items, and/or powerleveling services for IRL money to make IRL profit.

    IE: Seller has 10 million gil. X character purchases that gil from seller for $5 US currency. Seller profits.

    In the case of selling an item purchased off of a web site/game cash shop for in-game currency, there is no IRL profit for any individual involved (aside from the game company).

    IE: Seller purchases bracelet from cash shop. Sells it in-game for X amount of gil. Seller makes no IRL profit.

    NOW! If someone tried to purchase said cash shop item then turn around and attempt to sell it in-game for IRL money...THEN that would be RMT as traditionally defined.
    Just to be clear, both are RMT as traditionally and officially defined (Officially here being the term used in economics studies of game economies). The first (Buying from the developer or an 'official' source is called Primary Market Real Money Trading. Buying from an illicit source is called Secondary Market Real Money Trading. [1]

    Edit: I just thought. Remember after the release of V2, they reduced a bunch of people's gil to 1/10th of its previous total because they had traded with people who bought gil? It would be amusing if people buying these bands were getting their gil from RMT and the same thing happened again.

    Rember, people: Store that gil on retainers, stat!
    (1)
    Last edited by Aegis; 12-11-2014 at 12:50 AM.

  4. #54
    Community Rep Bayohne's Avatar
    Join Date
    Mar 2011
    Posts
    1,713
    As you know, the promise wristlets were designed to be tradable so that one person would be able to purchase a pair of wristlets and gift one to their partner.

    While the trading and selling of these items for gil is not against the terms of service, in the event this type of trend continues and topics continue to arise regarding whether or not this is considered real-money trading, we will have no choice but to change the design of this system. Therefore we would like players to stop selling and trading the bracelets for gil so that they can continue to be used for their intended purpose.
    (87)
    Matt "Bayohne" Hilton - Community Team

  5. #55
    Player
    LittleArrow's Avatar
    Join Date
    Apr 2011
    Posts
    681
    Character
    Little Sprinkles
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Bayohne View Post
    As you know, the promise wristlets were designed to be tradable so that one person would be able to purchase a pair of wristlets and gift one to their partner.

    While the trading and selling of these items for gil is not against the terms of service, in the event this type of trend continues and topics continue to arise regarding whether or not this is considered real-money trading, we will have no choice but to change the design of this system. Therefore we would like players to stop selling and trading the bracelets for gil so that they can continue to be used for their intended purpose.
    Can't there be a way to gift the items from one account to another?
    (17)

  6. #56
    Player
    DoctorPepper's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominza
    Posts
    922
    Character
    Doctor Pepper
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Bayohne View Post
    As you know, the promise wristlets were designed to be tradable so that one person would be able to purchase a pair of wristlets and gift one to their partner.

    While the trading and selling of these items for gil is not against the terms of service, in the event this type of trend continues and topics continue to arise regarding whether or not this is considered real-money trading, we will have no choice but to change the design of this system. Therefore we would like players to stop selling and trading the bracelets for gil so that they can continue to be used for their intended purpose.
    Might as well get to work on changing the system because it's very unlikely people will stop trying to sell them for gil.
    (69)

  7. #57
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Bayohne View Post
    Therefore we would like players to stop selling and trading the bracelets for gil so that they can continue to be used for their intended purpose.
    1.0 Garuda Exploit Statement all over again. They are still going to sell them.
    (41)

  8. #58
    Player
    MissBrunHilda's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    255
    Character
    Brun Hilda
    World
    Phoenix
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by LittleArrow View Post
    Can't there be a way to gift the items from one account to another?
    I agree... There should be a way to send gifts to people through the Mog Station. Starlight Celebration is coming!
    (13)

  9. #59
    Player Adrian74's Avatar
    Join Date
    Jan 2014
    Location
    Islas Canarias, España
    Posts
    762
    Character
    I''''''''l I''''''''l
    World
    Phantom
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Bayohne View Post
    As you know, the promise wristlets were designed to be tradable so that one person would be able to purchase a pair of wristlets and gift one to their partner.

    While the trading and selling of these items for gil is not against the terms of service, in the event this type of trend continues and topics continue to arise regarding whether or not this is considered real-money trading, we will have no choice but to change the design of this system. Therefore we would like players to stop selling and trading the bracelets for gil so that they can continue to be used for their intended purpose.
    Thanks for giving us a fast and positive reply. I'll try my best for give you the unique way I thought to deal with this trouble, hope it will be helpy:

    - As it is right now, one player can reveive, via mogstation that item... Instead of making it tradeable, allow an input() field for the player to choose the name of the character he wants to gift these wristlets and a prompt to confirm the character name, and also the option to check the database and send an error message such as "The character name you entered doesn't exist in that world, please be sure of check world and character name again". (If one character is able to receive items through website, why wouldn't any other be able to if we manually add it with a writing field?)

    This way, item can not be tradeable in game, but can be sent via mogstation to anyone for receive it... In other words, you can decide to gift anyone with it by putting that character's name on mogstation, it is a presents system...

    "But, hey, will that really stop people from selling it?"

    Yes, while not entirely, it will stop 90% of they doing it. Why? A reason of trust. People won't rarely pay for it without seeing the item first in their inventory, and of course people wanting to sell it for gil would rarely buy it with real money before receiving the gil... So who will give the first part of the trade first? Mostly noone, because lack of trust... How it is right now you can simple offer it in a trade in-game, player puts gil, you put item, both accept, and it is 100% guaranteed both will receive the items... While the way I mentioned via mogstation... You can't really be sure that the person in game would give you the gil after receiving the item, or, you can't be really sure that after giving your gil that person will send you the item, only by that, people would stop doing it, people does not tend to risk with those things.

    I hope it is a fair and easy solution to deal with it and end with this little chaos originated in 2.45

    --- About the metallic dyes ---

    The another problem of the 2.45 patch and the EASIER to solve in my opinion, just make it so after you dye any of your gear with it it binds to your character, similar to when you glamour a piece of something. Let's say, you buy a spring skirt, you glamour some gear with it, then for prevent to resell and exploit it, that item is now bound to you. Same should go with the dyes (Or aditionally, and better fix, remove them from cash shop.)

    --- More solutions to eternal bond trouble ---

    Just came with this one, as it is right now, it is needed that two persons have the wristlet, but one person can buy two of those so then give one to another person... Why not... Instead.,... Allow the ceremony to be done if one person have the two wristlet and thus giving it later via quest to the other one?. This totally kills 100% the RMT with this and could be more easy to programate perhaps that dealing with the php queries and databases + website.


    This deserves an emergency maintenance.
    (32)
    Last edited by Adrian74; 12-11-2014 at 05:56 AM.

  10. #60
    Player
    StephieLynn's Avatar
    Join Date
    Aug 2013
    Posts
    17
    Character
    Stephielynn Sturmwind
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Bayohne View Post
    As you know, the promise wristlets were designed to be tradable so that one person would be able to purchase a pair of wristlets and gift one to their partner.

    While the trading and selling of these items for gil is not against the terms of service, in the event this type of trend continues and topics continue to arise regarding whether or not this is considered real-money trading, we will have no choice but to change the design of this system. Therefore we would like players to stop selling and trading the bracelets for gil so that they can continue to be used for their intended purpose.
    Everyone would like people to stop selling them.. but lets be real.. that is not going to happen... The design is flawed. Easy fix: one person can still buy the package but it comes with 2 bracelets.. upon check out player provides the name of other and SE delivers the braclets to both people.
    (13)

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