Something to build skill as well for players who aren't coil ready, mentally.

Like now the cap Item level is 130. Make these dungeons 100-110 and drop loot at that item leve and lock it on e per day. Or just give bonus soild. Tomes.

Honestly I just want the challenge when not running coil or primals. Forming for even 2nd coil and primals can take a long time as well just to get in and people rage for it not going well. At least this would be a faster way to run something at a level of difficulty that may provide a challenge.